Hey Wizard: Quest for the Magic Mojo

Hey Wizard: Quest for the Magic Mojo

by Spelgrim
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Hey Wizard: Quest for the Magic Mojo

評價:
3.6
推出時間: October 10, 2009
上次更新: October 12, 2009
開發者: Spelgrim

Hey Wizard: Quest for the Magic Mojo 關聯標籤

簡介

組合魔法卡牌嚟整法術,用嚟拯救Mojo之王!遊戲有8關,每關有4個任務!對戰8種唔同怪物同8個Boss,仲有14種法術。可以召喚骷髏、製造地震、燒同冰住敵人,Mojo又返嚟啦!

玩法說明

滑鼠左鍵 – 蓄力同發射。滑鼠 – 瞄準。[A]同[D]或者[左][右] – 移動。1,2,3 – 換法術。[Q]同[E] – 換法術。[SPACE] – 法術選單。[ESC]或者[P] – 暫停

FAQ

留言

0/1000
Flamingtaco avatar

Flamingtaco

Feb. 13, 2010

162
12

This is really a spectacular game, it fully lives up to the standard set by its predecessor. The upgrade system is, in my opinion, better than the original, as is the expanded spell choice. Flame, however, is a very unbalanced spell. At its max level, you can cruise through the air indefinitely while killing anything that isn't a boss in a matter of seconds. House of Lightning is also overpowered, but you can't bring that with you. With flame, a technique I use is "cropdusting," where you use burts to keep yourself in the air while also hitting anything beneath you. That's a tip for anyone who can't deal with he lack of a jump button, or how you can't use a spell with that much kickback for combat, or for people who enjoy creative combat. But to the point, 5/5 and fave'd. Needs a map like the first one had instead of a walkthrough, and it would be preferable to not be kicked upon quest completion, but still excellent.

derRobag avatar

derRobag

Oct. 15, 2010

100
8

most UNDERrated game on Kong.
but i think i can explain it, because most of the people doesn't understand the extraordinary controls. it needs a little bit training and patience to control that "yourself-spell-movement", that most of the people doesnt seem to have. But it shows the enormous phantasy and creativity of the makers to let the wizard move like this... :-)

marzbarzmeowz avatar

marzbarzmeowz

Sep. 02, 2011

23
1

Is he a wizard, or god of flame?

baileyspy3 avatar

baileyspy3

May. 01, 2010

112
11

ok this game rocks. period. but i want more third level combos, now that would be awesome.

nubme avatar

nubme

Jul. 23, 2010

119
17

The health points in Hey wizard 1 is better.
Seriously, when your hit, your hat FLIES AWAY FROM YOU or sometimes it FLIES CLOSE TO THE BOSS, then when you're hit, YOU'RE GONNA HAVE TO DO IT ALL OVER. T_T