Start Powerless

Start Powerless

by Rob1221
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Start Powerless

評價:
3.5
推出時間: November 03, 2019
上次更新: February 16, 2020
開發者: Rob1221

Start Powerless 關聯標籤

簡介

Start Powerless係一隻平台game,一開始你咩都做唔到,只可以左右行,直到每關執到強化道具。呢個係我Ludum Dare 45參賽後嘅改良版: https://ldjam.com/events/ludum-dare/45/start-powerless。完整攻略:https://twitter.com/Rob1221dev/status/1191002205513506816

玩法說明

向左:左箭咀/A。向右:右箭咀/D。跳:上箭咀/W/Z/空白鍵。重玩:R。返回:B。靜音:M。

FAQ

Start Powerless 係咩嚟?
Start Powerless 係由 Rob1221 開發嘅放置增量遊戲,一開始咩都做唔到,要慢慢解鎖新功能。

Start Powerless 點玩?
喺 Start Powerless 入面,你一開始只可以做好少嘢,隨住進度會逐步解鎖點擊、升級同放置功能。

Start Powerless 有咩進度系統?
Start Powerless 用增量進度系統,賺多啲資源就會有新功能、升級同自動化。

Start Powerless 係咪放置遊戲?
係,Start Powerless 係放置增量遊戲,解鎖自動化同升級後,就算唔多操作都會自動進度。

Start Powerless 係邊個開發?可以喺邊度玩?
Start Powerless 係 Rob1221 製作,可以喺 Kongregate 網頁玩到。

開發者更新

Feb 16, 2020 10:45am

Update 6:
Reduced memory usage.
Added loading image.
Added level number display.
Esc can also be used to go back a screen.

留言

0/1000
wizelsnarf avatar

wizelsnarf

Nov. 03, 2019

45
0

Good concepts, I had fun playing. The controls should be tightened up by making the hit boxes slightly less exacting. Would prefer challenging levels like 15 that require thinking ahead and making correct decisions rather than pinpoint accuracy on jumps that make levels take longer without being more difficult

spaz102 avatar

spaz102

Nov. 05, 2019

26
0

The physics could use some polish. The idea of a puzzle platformer is usually to challenge the player's ability to plan out a solution; not to challenge their ability to physically enact their plan

deuhscaap avatar

deuhscaap

Nov. 03, 2019

21
1

the character should be made 10-20% smaller to make it less tedious

Rob1221
Rob1221 開發者

I've done this in update 4 with a couple other control changes which should make the platforming feel better.

panthchesh avatar

panthchesh

Nov. 04, 2019

29
2

I find it VERY hard to control the movements -- he seems to just want to quickly jump up then down.

hatemakingnames avatar

hatemakingnames

Nov. 06, 2019

10
1

The controls really capture what it's like to move around as a cube..