Install_D
by IIBlocks
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Install_D
Install_D 關聯標籤
簡介
Install_D 係一款極簡風格塔防遊戲,場景設喺網絡世界入面!目標係用各種防禦程式保護你嘅數據伺服器,抵擋電腦漏洞、臭蟲同病毒嘅入侵。玩家可以自由擺放防禦塔,組合出唔同防線同策略。遊戲有10種敵人,每種有3級(漏洞、臭蟲、病毒),你可以同時用6種防禦塔,每種有5個變化,一共30款塔。有啲塔好特別,例如網絡傳送門可以喺地圖上放兩個傳送點,將威脅傳送過去;代理塔會逼敵人先去代理塔先到伺服器。遊戲有40張主線地圖,隨進度解鎖14張挑戰地圖。仲有生存模式,考驗你嘅防守實力。
玩法說明
塔快捷鍵:[1-6]。工人快捷鍵:[W]。賣塔快捷鍵:[S]。升級塔快捷鍵:[R, U]
開發者更新
Update : March 13th 2014
-Fixed an issue where game wouldn’t load when viewed with IE 11. Thanks so much to AceFrahm and madmanc for providing additional information that allowed me to hunt this bug down ;)
-Added Sell and Upgrade keyboard shortcuts ‘s’ for sell and ‘r’ or ‘u’ for upgrade
-Web portal towers that are linked together now share the same color. This should make Portals a little easier to follow by eye.
-Shield hits from the tiny threats that spawn when a Replicating glitch is split into 4 will only destroy a single shield every couple of seconds. This should help against a single Replicating bug getting through the defenses and splitting just before the base and killing off the player. Grace period only given if there are still shields available to protect the base. If a single tiny threat reaches the base, it’s still game over.
FAQ
留言
AceFrahm
Mar. 14, 2014
Yes it loads for me in IE now, and it even has available all the progress I made when I was playing it on Firefox. Much <3, faster developer response & fixes on super-fun game, 5-STARS!
Sanchimaru
Mar. 13, 2014
1) If you make the floor easier to see, it would be an improvement (the black areas are too similar to the ground dark grey). 2) Please remove the giant FINAL WAVE warning covering the action, or move ir elsewhere. Great game, go for it!
berqv
Mar. 12, 2014
Its a bit hard to see what is going on on the field sometimes...
vesperbot
Mar. 22, 2014
First, the game is really great, challenging and pretty built. But it has a bunch of flaws, bugs, glitches and viru^Winconsistencies. I wish you would make an option to turn off particles, later stages of survival are unplayable with them, 300+ monsters and 100+ gems on screen, and repeated *boom* which sends particles flying. Second, a major bug is there, if a polymorph shifts form, it forgets about visited proxies and goes again to the first one. This made #40 a joke once I've learned how to build initial stages. Without it, however, polymorphs are a major frustration, as you plain cannot do levels with them without proxies safely - a bad roll on a polymorph bug nulls your defences. Flying, haste, flying - hello server. Not to mention nearby glitches that are brought to the server too - hello defeat, start over. (cont.)
Archiminos
Dec. 28, 2017
This is a good game, but the graphics make it really hard to see anything. I don't even notice the walls in the levels until I try and place a tower.