First Empire

First Empire

by HexagonGames
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First Empire

評價:
3.5
推出時間: September 16, 2015
上次更新: March 05, 2016
開發者: HexagonGames

First Empire 關聯標籤

簡介

你係第一帝國嘅指揮官。你嘅子民穿梭宇宙無數年,追尋真理,令你越來越強大。每次都要先建立財富基礎,再探索星空搵鄰近勢力。遇到鄰居後,你要決定點樣同佢哋互動。用軍事征服?貿易聯盟?定係建立強大文化核心吸引佢哋加入?選擇係你手。你越強大,就可以做更多科研,應付越來越難嘅挑戰。最終,你會有能力從宇宙中提取真理。當你收集夠,就可以展開新一輪宇宙冒險。

玩法說明

*現正BETA測試中*。內容仲會快快變。*意見/支援*。說明書:http://first-empire.wikia.com/wiki/Manual。功能建議:http://first-empire.wikia.com/wiki/Feature_Requests。進度遺失:games@hexsw.com。*玩法指引*。呢隻係4X同放置game混合。用滑鼠作出決策。由建立*財富*開始,一切都基於財富。財富帶嚟資金,亦支持其他投資。建設其他基建去探索、學習、征服、貿易同最終聲望。詳細玩法請睇說明wiki。

開發者更新

Mar 5, 2016 3:23am

v0.4.2
Fixed a typo my wife found.

留言

0/1000
slaneyrw avatar

slaneyrw

Sep. 20, 2015

110
5

Great idea concept. Can we get an idea of how culture is calculated, I want to know what is my limiting factor is (wealth, availability, joy or identity) ?

HexagonGames
HexagonGames 開發者

Over time, I'll get this stuff into the wiki. For now, here's an answer for culture: culture power = (W * A * J * I)^(1/4) where W = wealth, A = availability, J = Joy, and I = identity.

w3r3r4bb1t avatar

w3r3r4bb1t

Sep. 17, 2015

119
7

It would be nice to have an 'Autobuy perquisites' feature. Thank you for the great game.

HexagonGames
HexagonGames 開發者

Provost Kings will do this for you.

ELeeming avatar

ELeeming

Sep. 19, 2015

94
6

Great game once it gets going, but it's a long drag until you get the first system occupied and then things really take off.

2 ways of dealing with this, either make it much quicker to take over the first system, or have some sort of tutorial system with rewards & quests to get you to the first system in as short a time as possible.

HexagonGames
HexagonGames 開發者

I love the quests idea. **EDIT** I loved it so much that I built the feature but not all the content. If you want to sacrifice one of your three game slots to see if the early missions help, I would love that.

Xephan avatar

Xephan

Oct. 02, 2015

79
5

Is it just my old pc being really slow or anybody experiences a significant lag (a few seconds) almost every time you switch a screen?

HexagonGames
HexagonGames 開發者

Is it better now?

hivenst1 avatar

hivenst1

Sep. 16, 2015

80
6

I feel the speed of the idle in the first few hours is kinda detrimental to longevity of people getting into the game, I love the concept and overall its great just a few adjustments to early game scaling and you can make the game feel more responsive to keep players interested.

HexagonGames
HexagonGames 開發者

**EDIT** Bumping my question. You've got three slots and I've re-balanced the beginning. I'd love to hear what you think of the new beginning. Thanks.