Idle Mine EX 3
yapan iExpulsion
Idle Mine EX 3
Idle Mine EX 3 için Etiketler
Açıklama
Idle Mine üçüncü versiyonuyla daha modern bir idle deneyimi sunuyor! Idle Mine EX 3'te şunlar var: - Yönetebileceğin 10 farklı maden, ileride daha fazlası da eklenebilir. - Madeni kazmada yardımcı olacak 6 başlangıç aracı ve ilerledikçe açılan 4 üretilebilir araç. - Her güncellemede artan sayısız Teknoloji ve Pasif yükseltme. - Artık RNG sıkıntısı olmayan yeni ve geliştirilmiş demirci. - Daha ödüllendirici ve faydalı bir prestij sistemi. Yakında: - Orta oyun ilerlemesini kolaylaştıracak yeni teknoloji, pasifler ve araştırmalar. - Başarılar ve Liderlik Tabloları!
Nasıl Oynanır
Aletleri satın al, para kazan :)
Geliştirici Güncellemeleri
Various Optimizations
Surplus now affects all mines, not just the one it was purchased in.
You can now claim revenue from all mines without visiting each individually.
Counters in Profile now resize to fit your numbers.
Small quality of gameplay changes.
Yorumlar
doodiiidoo
Aug. 21, 2015
I love this game but is it possible to switch mines more easily? I need to press on mines, visit, claim, tools, quantity and then buy what I need, isn't there a shorter way?
DaemonChilde
Aug. 18, 2015
Maybe it's me, but I don't like each Mine having it's own income that can't be used in other mines. It should pool together into one.
outtodestroy
Aug. 13, 2015
suggestion: an option to hide the tech passive that you've already got or just move them to the bottom of the list. also anyone that's wondering: first RP comes at about 90bil, second around 185bil.
Blusteel
Aug. 14, 2015
After 12 hours with 125+ on everything I only have 7 RP...At this rate, it's 17241 hours to get 10k RP...that is 718 days. I'm 32 years old, by the time I unlock everything I'll be 395, I think some balancing is needed.
TerrorTera
Aug. 17, 2015
Hm, seems that the "revenue per second"-option is bugged (calculation for displaying). Get new mine (reaching 1000 LRP without reset), have 1 mio money/sec, but become 200 times more. With only one shovel ^^ So, the offline calculation uses this "money per second"-feature or another and better calculation?