My Ghost and I (demo)

My Ghost and I (demo)

yapan gmitchell27
Hata Bildir
Oyunu Bildir
Loading ad...

My Ghost and I (demo)

Puan:
1.8
Yayınlanma tarihi: May 20, 2020
Son güncelleme: May 20, 2020
Geliştirici: gmitchell27

My Ghost and I (demo) için Etiketler

Açıklama

My Ghost and I is a 2D platformer where the player must utilise the abilities of two characters to collect all of the spirits and open the portal to the next level.

Any feedback/suggestions/improvements would be extremely helpful as this is just a demo and there’s lots of features I still want to add.

Nasıl Oynanır

arrows or wasd

FAQ

My Ghost and I Demo nedir?

My Ghost and I Demo, GMitchell27 tarafından geliştirilen ve bir karakter ile hayalet arkadaşının çeşitli istatistik ve yeteneklerini yükselterek ilerlediğiniz bir idle oyundur.

My Ghost and I Demo nasıl oynanır?

My Ghost and I Demo'da, yükseltmeleri yönetir, kaynak kazanır ve seviyelerde pasif olarak ilerlerken karakterinizin ve hayalet arkadaşınızın performansını artıracak seçimler yaparsınız.

My Ghost and I Demo'nun geliştiricisi kimdir?

My Ghost and I Demo'nun geliştiricisi GMitchell27'dir.

My Ghost and I Demo'daki ana ilerleme sistemleri nelerdir?

My Ghost and I Demo'da ilerleme, zamanla kaynak kazanıp bunları ana karakterinizi ve hayalet arkadaşınızı geliştirmek için yükseltmelere harcamanıza dayanır.

My Ghost and I Demo hangi platformlarda oynanabilir?

My Ghost and I Demo, Kongregate'te oynanabilen tarayıcı tabanlı bir idle oyunudur.

Yorumlar

0/1000
bigjus avatar

bigjus

May. 23, 2020

0
0

unplayable due to screen scrolling

chibis223 avatar

chibis223

May. 23, 2020

0
0

The player could use a little - just a tiny bit - of backstory, explanation, and/or tutorial on why you have this ghost and what it does. "Press F" doesn't really cover what its purpose is. Spirit fetching, lever pulling, timeout feature, and body switching could be pointed out with onscreen text. So could the gear on Level 1, because I died several times before realizing that it was not a background element. Some background/foreground elements look too similar (like the level two pillars).

chibis223 avatar

chibis223

May. 23, 2020

0
0

Nice overall design. The green/blue text colors could be more differentiated, though, and less glow effect to make the text sharper and increase readability.

chibis223 avatar

chibis223

May. 23, 2020

0
0

Why not make the feedback screen fit in with the rest of the game?

chibis223 avatar

chibis223

May. 23, 2020

0
0

Exit game does nothing; arrow keys are not limited to the game screen; I died after collecting all fireflies and triggered a bug that did all sorts of messy things that didn't resolve on restarting the level or selecting another one. Messy bug as seen in various levels thereafter includes any number of: reloading the level in a loop only if I haven't released my ghost, reloading in a loop no matter what, permanently assigning my character the running sprite, permanently assigning my character the standing sprite, disabling the WASD keys, disabling the end door, not resetting the spirit count upon starting/restarting a level.