The Appalese Wall
yapan WakefieldStudios
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The Appalese Wall
The Appalese Wall için Etiketler
Açıklama
Bu RPG/Savunma oyunu, derin stratejiyi yoğun taktiksel savaşla birleştiriyor.
Geliştirici Güncellemeleri
new in v.1.240
Keystones from dead heroes will now be restored to the player … the hero will, however, remain dead …
FAQ
The Appalese Wall nedir?
The Appalese Wall, WakefieldStudios tarafından geliştirilen ve oyuncuların istilacı dalgalarına karşı bir duvarı yönetip yükselttiği bir boşta oynanan oyundur.
The Appalese Wall nasıl oynanır?
The Appalese Wall'da, düşmanları yenerek zamanla para kazanır ve bu parayı duvarınızın farklı bölümlerini ve çeşitli savunmaları satın almak ve yükseltmek için kullanırsınız.
The Appalese Wall'daki ana ilerleme sistemi nedir?
Ana ilerleme, duvarınızı ve savunmalarınızı yükseltmek, yeni yükseltmelerin ve geliştirmelerin kilidini açmak ve giderek zorlaşan düşman dalgalarını aşmak üzerine kuruludur.
The Appalese Wall çevrimdışı ilerleme sunuyor mu?
Evet, The Appalese Wall, çevrimdışıyken de kaynak üretip ilerlemenizi sağlayan boşta oynama mekaniğine sahiptir.
The Appalese Wall hangi platformlarda oynanabilir?
The Appalese Wall, Kongregate gibi web platformlarında oynanabilen tarayıcı tabanlı bir boşta savunma oyunudur.
Yorumlar
lulu0816
Jan. 03, 2013
a speed up button would be pretty nice too , for when you replay some level :)
Yes, we've gotten this very good suggestion quite a few times. The game's all over the web at this point, tho, so we are going to have to add that feature to the sequel. :)
RedeemedWahrior
Apr. 03, 2013
bad bug wiped saves, not entirely sure what caused it. I tried to get circle of protection on my invoker, and replayed lvl 10 to see what it would do. However a blank map loaded with no heroes (or grid) and so I refreshed, to find that all saves have been wiped, even the other saves which had nothing to do with the current game. Was using google chrome.
This is definitely a non-issue in the sequel ... and ... we probably ought to hunt this down and solve it before we release the new game. Thanks for reporting.
MYzK
Oct. 12, 2013
The bug that wipes all saved games has still not been fixed. Too bad I couldn't finish the game :(
This is definitely a non-issue in the sequel ... and ... we probably ought to hunt this down and solve it before we release the new game. Thanks for reporting.
MDawg4
Dec. 25, 2012
If you are going to have diminishing returns on honor, at least let the honor pool be shared among your heroes. That or allow me to decide how the honor gets split when re-doing levels; having a maxed out hero continue to gain honor while effectively crippling the growth of the newer hero makes this game a huge grind-fest, rather than an "intense tactical combat" game. I also agree with the one who said that there needs to be a minimum honor gain per level. Good start so far; replayability though is quite poor indeed.
This is very insightful - thank you! The whole character growth system is going to be overhauled in the sequel...
ShnikeJSB
Dec. 12, 2012
Game gets WAY too hard around wave 11 with all those unfair healers... Can't beat 12 without losing a hero or more... Far too frustrating for me to keep going! There needs to be a way to gain more honor or else it's too hard.
Replaying waves for honor has been added ... BUT - honor gains will be halved for the level each time you replay it ... ... ... also, new in v.1.230, we've done some work to make the difficulty curve a little smoother, especially between waves 8-12 ... cheers! ... ... ... FURTHERMORE, in v1.240, a dead hero's keystones will now be returned to the player.