PLEASE SAY Hi
yapan Vonka_TI
Add to your home screen for quick access
Install this game
Tap the Share button, then "Add to Home Screen" to install this game for quick access.
PLEASE SAY Hi
PLEASE SAY Hi için Etiketler
Açıklama
Önemli: Kredilerden sonra bir sahne var. Basit, gereksiz karmaşadan uzak, güzel bir hikaye ve ilginç bir son. *********. facebook - https://www.facebook.com/groups/timeinfinite. twitter - . https://twitter.com/vonka_time. vk -. https://vk.com/timeinfinitegames. Greenlight- . https://goo.gl/GKiE7T
Nasıl Oynanır
yön tuşları – hareket. Shift- koş. yukarı/aşağı – etkileşim.
FAQ
Please Say Hi nedir?
Please Say Hi, Vonka TI tarafından geliştirilen minimalist ve deneysel bir tarayıcı oyunudur. Basit etkileşim ve sosyal mesajlaşmaya odaklanır.
Please Say Hi nasıl oynanır?
Please Say Hi'de, küçük bir karakteri kontrol edip karanlık bir ekranda başka bir karakteri bulmaya çalışırsınız. Tek talimat, sohbete "hi" yazarak "lütfen merhaba de"mektir.
Please Say Hi'deki ana amaç nedir?
Please Say Hi'nin ana amacı, basit bir iletişim eylemi başlatmaktır—"merhaba" demek—ve bu, oyunda küçük ama anlamlı bir etkileşimi tetikler.
Please Say Hi bir idle veya clicker oyunu mu?
Please Say Hi bir idle veya clicker oyunu değildir; ilerleme veya tekrarlayan oynanış döngüsü yerine insan etkileşimine odaklanan kısa bir deneysel oyundur.
Please Say Hi'nin geliştiricisi kimdir?
Please Say Hi, Vonka TI tarafından geliştirilmiştir ve Kongregate gibi tarayıcı platformlarında ücretsiz olarak oynanabilir.
Yorumlar
9nikolai
Mar. 05, 2017
Okay! Who put idle, clicker and upgrades on this?!
9nikolai
Mar. 04, 2017
Ah! New year eve! I'm just going to go on top of the roof and watch the fireworks in the sky! Oops! I slipped! Poor snowman...
A lot of children, a new blind snowman...
littlevavs
Feb. 27, 2017
The graphics have a great design and aesthetic to them and the story is short but sweet. I think there was a missed opportunity with generic interactions. Like walking down the street passing lovers should have prompted a thought bubble like "oh I wish I had that" or passing the children on the playground could prompt "I miss those carefree days." I understand the message is that her life is mundane and sad but I feel like without those glimpses into her thoughts you have no way to truly empathize with the character. (and it also becomes mundane for the player). In order for the fireworks scene to work you need to know how truly depressed she is. It would also allow you to further develop the story without having to animate more scenes. Having her pass by the bar and think "who would I get a drink with?" or "I don't have the money for that right now" gives the player a reason why they can't go inside. So great potential but I'd like to see more.
Thanks, really good advice, but I wanted the player to perceive the world around him, thinking about something his own, and not to speak for him. In any case the next game will be something similar with your tips)
eRPeGie
Feb. 24, 2017
WTF ?! this game really name is "Canonical", i play in this game around 1,5 weeks ago
Note from Kongregate: this is the legitimate, official game. We worked with the developer to get this launched, sorry for the confusion!
Brichess2
Feb. 27, 2017
I honestly think this have been amazing if the creator had ben able to get some kind of feedback and dialogue writing assistance
Hi, I'm the Creator, I received feedback)