no-one has to die.

no-one has to die.

yapan SammyBloo
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no-one has to die.

Puan:
4.1
Yayınlanma tarihi: April 20, 2013
Son güncelleme: June 10, 2020
Geliştirici: SammyBloo

no-one has to die. için Etiketler

Açıklama

Kim yaşayacak, kim ölecek seç. Kararların her şeyi değiştiriyor. TASARIM- Sammy Madafiglio. SANAT- Cindy Xu. MÜZİK- Jesse Valentine

FAQ

No-One Has To Die nedir?

No-One Has To Die, SammyBloo tarafından geliştirilen, oyuncunun seçimlerine göre dallanan hikaye ve çoklu sonlar sunan ücretsiz bir çevrimiçi görsel roman bulmaca oyunudur.

No-One Has To Die nasıl oynanır?

No-One Has To Die'da, yanan bir ofis binasında hangi karakterleri kurtarıp hangilerini feda edeceğinize karar vererek bulmacaları çözer ve hikayenin gidişatını etkilersiniz.

No-One Has To Die bir görsel roman mı yoksa bulmaca oyunu mu?

No-One Has To Die hem görsel roman hem de bulmaca oyunudur; etkileşimli hikaye öğelerini, ızgara tabanlı karar bulmacalarıyla birleştirir.

No-One Has To Die'da birden fazla son var mı?

Evet, No-One Has To Die'da verdiğiniz kararlar ve bulmaca çözümleriniz doğrultusunda değişen birden fazla son bulunur.

No-One Has To Die'ın geliştiricisi kim ve nerede oynanabilir?

No-One Has To Die, SammyBloo tarafından geliştirilmiştir ve web tarayıcılarında ücretsiz olarak oynanabilir.

Yorumlar

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oongiman avatar

oongiman

Apr. 26, 2013

7590
80

"no-one has to die" except the two security guards that nobody seems to care about

adamax avatar

adamax

Jul. 13, 2013

3108
32

The security codes arranged in a square grid say 'Rise from the ashes'!

VDOgamez avatar

VDOgamez

May. 10, 2013

2928
30

In the last timeline when the visitor says "Hey, has anyone unlocked the door for me" there is a pause. I was absolutely expecting that it was going to say "Calculations complete. Fire on floor 1. One casualty unavoidable. Candidates: Visitor"

Sakgeres avatar

Sakgeres

Jul. 25, 2014

1163
13

So that's why the phrase was: Christina lives. If they manage to find the bird it proves that Christina's mother Christina is still alive. And I had to read back to understand what Lionel meant when he said they were looking for a phoenix in the cockateils. Crazy reference to the characters dying in a fire. It's a very well thought-out game. The puzzles were simple, but it's very hard to design a puzzle that would work with all the different storylines with the same layout, considering the buildings they were in and stuff. So maybe that's why they had to keep it simple, and the main thing was the story anyway =)

aasninja avatar

aasninja

Oct. 04, 2013

170
1

I think my mind exploded. Or maybe it went to the past. Or future. I have no idea, honestly.