Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Eukarion Tales 2
yapan Ageofgames
Eukarion Tales 2
Eukarion Tales 2 için Etiketler
Açıklama
I was traveling to complete the training as a knight of the Absolute, but the voice of the sacred tree sounded in my mind. It showed me a vision of an elf who fought against Kaos. Maybe I could have ignored the call, but I did not. I left the main trail and found myself in a dark forest...
*Genre:* Hack'n'Slash RPG.
*Trailer:* http://bit.ly/mJgvoP
*WARNING:* This game is quite heavy, a decent CPU is recommended.
*Save the game on the AoG Server:*
If you are a registered user on AoG, you can save your progresses in this game on our server. Using this type of savegame you will be able to continue your adventure from any computer connected to the internet. Go to AoG to load this type of savegames.
Nasıl Oynanır
Mouse controls.
In-game instructions.
*Game Guide:* http://bit.ly/jJGV2R
*Maps:* http://bit.ly/lcmrPG
Yorumlar
JMCrooks
Jun. 16, 2011
"Okay son, welcome to the fort. Glad to see you."
"Thank you sir."
"Okay so you're naked right?"
"Yes sir."
"Great. That's apparently the way we do things here. Here's a tiny knife, go storm the goblin village".
sirspikey
Jun. 14, 2011
super nice game, incredible work you've put in to it, the only thing, so far is when taking a quest the ! mark should show that you've taking it and the maps... I thought clicking 'map' would bring up a map on screen instead of directing me to an other page
weichin
Jun. 14, 2011
Allow us to differentiate between people with quests, and people with accepted quests, or people with completed quests... e.g. Exclamation mark, question mark.
burningwings136
Jun. 15, 2011
Overall fun but there are a few things I would change: 1: introduce more weapon types earlier in the game, i.e. more than just dagger. I was level 4 entering the goblin camp's "core" and I'd collected 4 daggers but nothing else. It'd be nice to see a sling or a cruddy wand or something so I'd have a reason to put points into something besides health and melee attack. 2: Auto attack is a good idea for a game like this but the dude's aggro range is HUGE. When it's on, he does all the fighting for me and I feel like I'm watching the computer play the game, that I'm a spectator instead of a player. The range could be half that, for melee weapons at least, and still do the job fine. 3: I know I said it already but I feel the need to say it again, what does the knowledge ability do?
sirspikey
Jun. 14, 2011
the skill tree(s) is a bit dull. I really can't choose what type of class I wanna be or anything. Just defensive or offensive. The whole skill and leveling thing is the most essential part of an RPG. It really doesn't matter if you have superb graphics or story IF you don't have an option to personalize your character in to different classes. Don't get me wrong, I think you have done a splendid work, but I feel you have missed the most crucial part; personalization
.