Eisydian Saga
yapan Aesica
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Eisydian Saga
Eisydian Saga için Etiketler
Açıklama
Alma the apostate’e, fanatik bir kıyamet tarikatının planlarını bozmaya çalıştığı umutsuz görevinde katıl. Kötü adamları vur, mermilerden kaç, güçlendiriciler topla, yeteneklerini geliştir ve hikaye boyunca ilerlerken başarılar kazan.
Nasıl Oynanır
Tüm kontroller oyun içinde görüntülenebilir ve değiştirilebilir. Bu (gerçek) ilk oyunum, umarım bir şeyi atlamamışımdır. :)
Geliştirici Güncellemeleri
v1.41:
1) Fixed a bug where certain enemies were spawning and despawning instantly in the caverns level under certain circumstances. If you couldn’t get a 100% kill rate there before, try again now.
2) Added text to the mouse-and-player sync widget that activates after certain dialog sequences and in between pauses. It was confusing some people.
FAQ
Eisydian Saga nedir?
Eisydian Saga, Aesica tarafından geliştirilen ve Kongregate'te oynanabilen artan (idle) bir RPG oyunudur.
Eisydian Saga nasıl oynanır?
Eisydian Saga'da düşman dalgalarını yenerek ganimet toplar, karakterinizi geliştirir ve sürekli büyüyen bir savaş alanında daha da ilerlersiniz.
Eisydian Saga'daki ana ilerleme sistemleri nelerdir?
Oyun; seviye atlama, ganimet toplama, ekipman yükseltmeleri, yeniden doğuş (rebirth) mekanikleri ve karakterinizin yeteneklerini geliştirmek için beceri puanları içerir.
Eisydian Saga çevrimdışı ilerlemeyi destekliyor mu?
Evet, Eisydian Saga çevrimdışı ilerlemeyi destekler; böylece aktif oynamadığınızda bile kaynak kazanabilir ve ilerlemeye devam edebilirsiniz.
Eisydian Saga hangi platformlarda oynanabilir?
Eisydian Saga, uyumlu bir web tarayıcısı ile doğrudan Kongregate'te oynanabilen tarayıcı tabanlı bir idle RPG oyunudur.
Yorumlar
Sleepingpill
Mar. 18, 2013
I actually find text in these games somewhat nice for a change of pace between levels, what I might suggest is an option to "turn off the story", which basically just skips the text and "cinematics" for a pure shooter feeling.
Offering the player a "story mode" and an "arcade mode" is a pretty good idea, actually. I'll keep that in mind for the sequel(s). :D
Myrakaru
Mar. 13, 2013
Not bad at all... Reminds me "Bullet heaven" though.
Thanks, although I've got a ways to go before my artwork is anywhere near that good.
Darkthrone
Jan. 26, 2014
Need badges :3
I wish. Maybe part 2 will do better? :D
AlienKittyInc
Mar. 12, 2013
Well, the gameplay is good and the game has a lot of polish, which is good. The plot is... irritating, but probably just because I read a lot and the characters' motivations and interactions are very one-dimensional with the exception of the main character who is pretty much a jerk. I think, though, that good characterization is probably something that comes with experience, and everything in this game feels like you've put a lot of time into. Overall, I'd say this is an amazing first game, and I hope you make more in the future.
Yeah I'll admit, I had trouble weaving a story into this game because, for the most part, I've been getting the impression that people don't want big stories in games like this. So I tried to cram a lot in with only a few words, and I guess I'm not good at it. I think, had I done this as an RPG instead, I would've had a better chance to flesh everyone out. Oh well, live and learn!
Horosco
Mar. 12, 2013
Game design is top notch, especially with the focused/non-focused concepts. Game concept, on the other hand, just doesn't fit the game design. This would work better with ships than a person. At least slow the movement of the background, it's too fast to make sense. One more thing that I really liked that I want to point out, is the position of the boss being shown at the bottom of the screen. Never seen that done before, and it is an excellent idea.