Stencyl Tutorial 3: Attributes & More
yapan Abigayl
Stencyl Tutorial 3: Attributes & More
Stencyl Tutorial 3: Attributes & More için Etiketler
Açıklama
This tutorial goes more in-depth into the avoider made in the first two tutorials (see links in Game News), showing more ways to use attributes, as well as introducing methods.
As always, 100% of revenue goes to charity. Thank you.
Nasıl Oynanır
Click or press enter/space to advance forward.
Hold shift and click or press enter/space to go back.
Press 0 to return to the start, 1 to skip to the midway review, 2 to skip to the end.
Press P to pause in the game scenes and R to reset.
Use the arrow keys or WASD to move in the game scenes.
Hold shift/control(slash) to slow down or speed up in the game scenes.
FAQ
SSS
Stencyl Tutorial 3: Attributes & More nedir?
Stencyl Tutorial 3: Attributes & More, Abigayl tarafından oluşturulan ve oyunculara Stencyl oyun geliştirme platformunda özniteliklerin kullanımını öğreten eğitici bir flash oyunudur.
Stencyl Tutorial 3: Attributes & More'u kim geliştirdi?
Oyun, Abigayl tarafından geliştirilmiş ve Kongregate platformunda yayımlanmıştır.
Stencyl Tutorial 3: Attributes & More'daki ana oynanış döngüsü nedir?
Oyuncular, Stencyl'de özniteliklerin nasıl çalıştığını öğrenmek için adım adım etkileşimli talimatları takip eder, rehberli etkinlikleri tamamlar ve kavramları uygulayarak öğrenir.
Stencyl Tutorial 3: Attributes & More'un temel türü nedir?
Stencyl Tutorial 3: Attributes & More, etkileşimli derslerle oyun geliştirme kavramlarını öğreten eğitici bir öğretici oyundur.
Stencyl Tutorial 3: Attributes & More'da ilerleme veya seviye var mı?
Evet, oyun, oyuncuları Stencyl'de öznitelikler ve ilgili özellikler hakkında farklı öğrenme aşamalarına yönlendiren öğretici bölümler halinde yapılandırılmıştır.
Geliştirici Güncellemeleri
FIRST SERIES (Avoider for Stencyl 1.x)
Yorumlar
Rob1221
Dec. 03, 2011
One of the most common problems I see on the Stencyl forums is misuse of the time blocks, particularly when using them in the "always" wrapper or when referring to an actor after it has been killed (both game-breaking issues). I think that could use a good tutorial.
Ah yes, I have some workarounds for that issue. Good idea :) EDIT: It is now included in tutorial 5.
lSWATLLAMA
Dec. 03, 2011
LIke always a great job. I liked this tutorial more than the others though, since it went deeper into programming concepts. I think that you should move away from the avoider game, but perhaps try a patformer, since up until now, none of your games have had any physics. Something I'd like is how to have moused based shooting. Also, perhaps you should make a separate tutorial just for how stencyl is like programming - how the or is like the ||, and is like the &&, show some code-mode of stencyl and explain it. If I get any more ideas, I will share them with you. I liked the improvements you made from the other version as well. But who's the drawing on the bottom left of? It kind of reminds me of RPG Shooter Starwish.
Wow... let me take these one at a time... Platformer is tutorial 6; Mouse-Based shooting is tutorial 4 (next tutorial); Stencyl as programming/sitelock/music/other random tidbits is tutorial 5; thus, you have actually hit on all of the next tutorials :P. The drawing is a unique character that Ilolamai is making just for me :)
aronzei
Dec. 04, 2011
LOL I was supposed to say "change the smiley into something else" last tutorial. I guess it happened already. xD Could your next tutorial be about adding an HP bar and actions? Thanks. :D
HP bar... that's a new one, will see if I can include it. What actions are you referring to? UPDATE: HP bar is now being included in tutorial 4 :)
ZhaneEndrick
Dec. 16, 2011
This has been a really fantastic series. I've been wanting to dig into Stencyl, and this has been a really great introduction. I'll definitely be keeping my eye out for more from you.
Thanks! I am working on tutorial 4 right now. It should be up very soon :)
Abigayl
Dec. 03, 2011
Please rate this comment up so that I can see if you want to see even more tutorials, going more in depth or into other concepts. (Also, please let me know what other concepts you would like to see covered.) Thanks!
Please read the News Posts for changes to the current version of Stencyl. I will do my best to keep it updated for all of you :).