Synx, the addictive puzzle game!
โดย pintsized
Synx, the addictive puzzle game!
แท็กสำหรับ Synx, the addictive puzzle game!
รายละเอียด
Synx is a strategic mind bending game with a simple premise - join up the coloured squares with paths, but don't let those paths cross. So simple, and yet so taxing. Give Synx a try..
วิธีเล่น
The aim of the game is to join like coloured squares. Simple enough a puzzle, or so it sounds. Click on a coloured square and drag the mouse along, leaving a trail. When you reach the square's partner, let go to make the trail official. Two paths for different coloured squares cannot cross, except on a Vortex square (in the second set of puzzles.) Beat the game by joining up all the pairs of coloured squares and completing all the puzzles!
ความคิดเห็น
ferras
Jul. 27, 2013
the thing i dont like is that you can complete levels by, when using the last colour, cut through the puzzle and go over other colours, and it doesnt detect that, the other thing is that every time i complete a level its like i went to another page(for example im at the games pages, i click this game and play 15 levels, then, to go back to the games pages i have to click the go back button 15 times)
ferras
Jul. 27, 2013
one thing i can complete puzzles by making the last colour i connect go through the entire puzzle and overlap other colours
splungefreak
Jul. 27, 2013
Don't know if there is something to call an 'original', but this one is certainly older http://www.kongregate.com/games/AlexMatveev/3d-logic
10crystalmask01
Jun. 17, 2014
Boring.
frazeocity
Jul. 30, 2013
This kind of puzzle is usually called "Numberlink" or "Arukone." Like other people have said, they are quite similar to 3D logic. I quite enjoy this sort of puzzle, but they're a bit hard to come by, so at first I was pleased to see a nice big batch of them here. However, there really needs to be a way to create a trail only partway; as it is, a trail will just disappear when you release the mouse button, unless it forms a complete path between two squares. Creating partial trails becomes necessary for solving the harder levels.