Continuum Commandos (ALPHA)

Continuum Commandos (ALPHA)

โดย GFX47
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Continuum Commandos (ALPHA)

คะแนน:
3.9
เปิดตัว: July 23, 2013
อัปเดตล่าสุด: July 26, 2013
ผู้พัฒนา: GFX47

แท็กสำหรับ Continuum Commandos (ALPHA)

รายละเอียด

Hi!

Welcome to the alpha of the "Continuum Commandos" project.
In a nutshell, it's a real-time squad based strategy game designed for mobile platforms. This web version if for testing purpose only.

Approximately every aspect of the game is currently still in a "work in progress" state, so be prepared for some dirty visuals, missing features and (I hope not too many) bugs. To be totally honest with you, even the name of the game is temporary ^^

Current version of the game includes :
- semi-procedural level generation
- random squad generation based on 3 soldier types (stealth, assault and sniper)
- soldier selection via game model and left HUD
- move on the map and automatic cover taking
- crouched/standing stance toggle
- weapon shoot and reload
- action queuing
- last action cancel
- action queue clearing
- active bullet time mode

Please note that the game is available for Android 4.0+ devices here: http://tflig.ht/1ce6H4F

Thank you very much for your precious time and please give some feedback!

- GFX47

วิธีเล่น

Left click = drag map / select soldier / select move destination / select shoot target
Right click = rotate view
Mouse wheel = zoom in / out

อัปเดตจากผู้พัฒนา

Jul 26, 2013 10:45am

v 0.2.14 changelog:

ADDED
- restart level button
- new level button

FIXED
- soldier paths overlapping with strategic grid
- NPC spawning too close the the player soldiers

ความคิดเห็น

0/1000
Himura avatar

Himura

Nov. 05, 2013

47
0

For kongregate version, I suggest making a smaller UI, which in result could lower the overall space taken by screen. An option to move screen with keyboard would also be a welcome change.
Another thing - AI. Upon noticing dead body, AI could search the room in which it was found. Maybe even call another AI to help search the room.

CMMJ avatar

CMMJ

Oct. 11, 2013

53
1

There should be different types of game modes and maybe a map editor aand task customizer, like: Kill no one. Or, capture the CEO for ransom, stuff like that.

OCAARA avatar

OCAARA

Jul. 25, 2013

43
1

This game is rlly good, i think you shall only: 1.Add a medic ( there is a medic?), 2.Add a suport unity(soldier whit heavy machine gun, there is?) , 3.Add a CQC soldier (shotgun soldier) 4.Add a restart button , 5.Add a button that change the map. 5/5.

GFX47
GFX47 นักพัฒนา

Hi OCAARA, thank you very much. The classes you are mentionning are already on my todo list ;) In fact there won't really be classes in the final version of the game. Each soldier will have it's own characteristics (assault rifle accuracy, traps handling, medical capabilities, etc) and you will forge along the different levels. Everytime a soldier will perform with a certain type of weapon, he will get better at handling it. This way, you will be able to build your own class/type of soldier. For instance you will train a guy to be sniper and trap expert and another one specialized in stealth and silenced handgun.

Titanshadow12 avatar

Titanshadow12

Apr. 05, 2015

16
0

Shortcut like spacebar or Z or something to slow time, 1-2-3 for soldiers, R to reload, WASD to move map, or w/e.... still in alpha but looks like this game could be pretty awesome! Real time strategy with the ability to slow down time to make the decisions gets the best of both worlds--turn based and rts. I've actually been looking for a game like this. 5/5 love to see it get even better.

Prottoy07 avatar

Prottoy07

Oct. 26, 2013

37
3

We should be able to choose the classes they shoudnt be random

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