Guy vs The Wicked and Nefarious Land DEMO

Guy vs The Wicked and Nefarious Land DEMO

โดย TadeuBAS
รายงานเกม
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Guy vs The Wicked and Nefarious Land DEMO

คะแนน:
3.1
เปิดตัว: November 10, 2012
อัปเดตล่าสุด: November 10, 2012
ผู้พัฒนา: TadeuBAS

แท็กสำหรับ Guy vs The Wicked and Nefarious Land DEMO

รายละเอียด

ปีศาจโบราณ ทหารขี้เกียจ ความท้าทาย และงานแต่งงาน พา Guy ผจญภัยผ่าน 5 ดันเจี้ยนสุดโหด เจอสัตว์ประหลาดประหลาดมากมายด้วยความเร็วสุดบ้าคลั่ง ทั้งหมดนี้เพื่อพิสูจน์ให้ทุกคนเห็นว่าคุณคือ The Guy!

วิธีเล่น

เมาส์และ/หรือคีย์บอร์ด เลือกได้เลย

ความคิดเห็น

0/1000
Dellevi avatar

Dellevi

Nov. 11, 2012

4
0

Humorous references, Check.
Decent game mechanics, Check.
Attention grabbing plot and characters, Check.

Great game. It's fun and offers a decent amount of difficulty. No more time to comment! Must purge more evil!

TadeuBAS
TadeuBAS นักพัฒนา

Thanks! I hope you are playing the game on hard!!! =P

Furiiku avatar

Furiiku

Nov. 11, 2012

1
0

Trying to use your weapon near a wall always pushes you away from it. This makes it too hard to stay clear of monsters and traps.

TadeuBAS
TadeuBAS นักพัฒนา

The game was made to be hard, very hard... you can play on easy mode that removes collision with walls and increase a little your damage and the money dropped by monsters.

rhill avatar

rhill

Nov. 10, 2012

1
0

I like the dialog parts! They are fun and complement very well a really nice game. Good job!

TadeuBAS
TadeuBAS นักพัฒนา

Thanks!

Motgar avatar

Motgar

Nov. 11, 2012

1
0

Nice game, but controls suck. Ctrl+w closes the game tab in chrome

TadeuBAS
TadeuBAS นักพัฒนา

Come on, three types of controllers on the options screen. Mouse Only / Keyboard Only / Mouse + Keyboard.

Irasfel avatar

Irasfel

Nov. 11, 2012

2
1

Looks good, plays... not so good after some perusal. Areas are way too small for the amount of monsters, traps, and other crap that clutters up the visual area. You're constantly getting shoved around, half the time into a trap that insta-gibs you, or stunned so something else can just auto-eat your face. Enough with traps that are insta-death, they're too damn hard to see anyway once the mobs are running around. MORE than enough of you bouncing all over the place because you happened to swing somewhere too near a pillar, wall, box, or gods-know-what... annnnnd once again into a trap yay! This is just way, Way, WAY too cluttered up guys. Reduce the amount of mobs of you want multiple waves, reduce the trap damage, increase their visibility in combat situations, and for the love of monkeys ENOUGH with every damn thing bouncing you around the board like some sort of macabre pinball until something squashes you. Fix all that and it'd be a classic.

TadeuBAS
TadeuBAS นักพัฒนา

Look for one of the comments above, the game was made to be very hard... if you are not getting the fun of it...try to play on kid mode, it will remove the sword collision with the wall.