Archimedes' Labyrinth (WIP)
โดย Lord_Lucien
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Archimedes' Labyrinth (WIP)
แท็กสำหรับ Archimedes' Labyrinth (WIP)
รายละเอียด
Non-euclidean maze game. Basically find your way to the maze exit as quickly as possible. All rooms are identical, but there are only 8 of them. This is a work in progress at the beta stage posted for feedback. Please let me know what you think of it (and if you finish it; what your score was.)
Ver. 0.2: First public beta version of the game. All main features present. Front and Back ends are minimal. Lacks audio. Only Single level playable.
Ver. 0.21: Due to brightness complaints; added control for the lantern brightness -/+
Ver. 0.22: Mouse now locks to screen to prevent it flying everywhere. Default brightness raised. Fog effect added. Few other minor art changes.
วิธีเล่น
Press F1 in game for instructions.
Use + and - to change brightness of the main light.
ความคิดเห็น
mega199212
Jan. 31, 2013
Way too dark. You can't really see where you're going.
Added a -/+ control for main light brightness.
austinv2006
Jan. 31, 2013
Dousing fires is the best part of this game.
Bwahahaha; I admit, I spent far too much time making the fire effects look good.
Antyradek
Feb. 02, 2013
You see that black area when going through the tunnel? It is the place, where camera does not render, because it is too far away. You need to change camera's Far Clipping Plane to higher value. If not, add a black colour fog, to hide that rendering effect.
And change black gateways to doors.
Due to the fog NOT covering up that effect at all; I extended the far clip plane to 25 units. Didn't change to doors; decided a good placeholder for now was some screenshots around that give some idea of what's on the otherside. Any other suggestions? I really don't think small graphical things will save this though; need some mechanics change to sway people over.
throckmeisterz
Feb. 01, 2013
awesome much more enjoyable now that I can see
Glad you enjoy it.
throckmeisterz
Feb. 01, 2013
i agree, way too dark, and I don't mean the draw distance
Added a -/+ control for main light brightness.