Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Kongregate Stats API Tutorial: ActionScript 3
โดย Kongregate
Kongregate Stats API Tutorial: ActionScript 3
แท็กสำหรับ Kongregate Stats API Tutorial: ActionScript 3
รายละเอียด
This tutorial covers how to integrate the Kongregate Statistics API into your ActionScript 3 Flash games. Integrating the Stats API will make your games eligible for challenges and badges.
วิธีเล่น
Complete the tutorial, and learn how to connect to the Kong server and submit stats for your game.
ความคิดเห็น
Fel_Demon
Mar. 05, 2011
This tutorial is a lot better then the dev-centre-link for starters because it goes step-by-step instead of random scaterring across a hundred links, has examples and tells you where to put the almost-chinese texts.
Once it works, then you can try unravel the deeper mysteries. God bless shootorials and this one too.
ST3ALTH15
Sep. 30, 2010
Hey guys, the API has changed to submit stats you have to go like this:
kongregate.stats.submit ( "Your Stat Name Here", Your variable or number here );
UnknownGuardian
Jan. 18, 2010
For any people looking at this for how to use your API, I suggest going to the developer center instead, where there is more up-to-date information on the subjects and newer API. The developer center can be found here: http://www.kongregate.com/developer_center
TheDroidSix
Sep. 09, 2009
@deathmoto you need to try the Shootorials.
photoshopmaster
Aug. 22, 2009
It just keeps telling me "package unexpected" in the compiler errors.