Heroestick War

Heroestick War

por thegames8
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Heroestick War

Avaliação:
3.3
Lançamento: August 06, 2014
Última atualização: August 06, 2014
Desenvolvedor: thegames8

Tags para Heroestick War

Descrição

Lidere humanos, bruxas e gigantes para conquistar o mundo dos palitos! Crie unidades triplas e libere exércitos massivos nesta Heroestick War!

Como jogar

Mouse para controlar, minerar ouro e colher comida para treinar suas tropas, comprar melhorias e power-ups para se preparar para lutar contra o exército de palitos. Veja as instruções no jogo. Teclas rápidas: A/D e Setas Esquerda/Direita para rolar a tela. 123456 e QWERTY para liberar unidade.

Comentários

0/1000
tommy9512 avatar

tommy9512

Aug. 10, 2014

35
1

This is the game Herostick, the only difference I see are a few things missing on the front page and the credits have more of the developer of the game then in the original. The "play more games" link also leads somewhere else.
http://www.kongregate.com/games/belugerin/heroestick?acomplete=herostick

I don't know how copyright works because the original developer that posted the game here is mentioned three times in the credits, but this game is stolen, given the same name, not improved upon at all. nowhere does it say that he was re-uploading or anything. He's trying to pass of another's work as his own. Don't expect updates, don't play this, if you are going to play at least play the original.

187izm avatar

187izm

Sep. 25, 2014

7
0

0/5!!!

gartuin avatar

gartuin

Aug. 11, 2014

13
1

Stolen game? I don't know about copyright too. But it is sure it is an old game. When will TheGames8 publish a new and polish game???

ForestGod avatar

ForestGod

Aug. 10, 2014

14
3

Grammar is hilariously bad.

3p0ch avatar

3p0ch

Aug. 10, 2014

10
2

Very sub-par for this genre. The characters are drawn poorly and have choppy movement. "Squads" of soldiers that you summon look more like there's one unit plus a slightly offset redrawing -- it would be better to give soldiers in a group random position offsets, both vertically and horizontally, from each other, as well as not make them not walk in precisely the same phase in the walking animation cycle, to make it look more like a squad. The screen shaking doesn't evoke excitement or a sense that a major battle's going on -- it's just annoying, and some things shake while others don't like the plants. Archers are dumb because if an enemy is closer to them than the area they target, then they sit there shooting over the enemy instead of adjusting their aim. I can't really explain this articulately, but something about the pace of the game just seems "off", regardless of whether it's on speed 1, 2, or 3.