Micro Thief

Micro Thief

por OMGames
Marcar jogo
Loading ad...

Micro Thief

Avaliação:
3.0
Lançamento: May 21, 2012
Última atualização: May 21, 2012
Desenvolvedor: OMGames

Tags para Micro Thief

Descrição

Prove seu valor para a sociedade secreta dos super pequenos ladrões roubando todo o ouro da Torre do Grande Mistério no menor tempo possível. Criado como parte da competição Mini LD #34 em algumas horas no último fim de semana, o objetivo era criar um jogo confinado a proporções de tela bizarras. Neste caso, 18x64. No entanto, para ser aceito no Kongregate, aumentei a escala em 8x. Você pode jogar o original em http://omgames.co.uk/smallminild.html

Como jogar

Colete todo o ouro no menor tempo possível (meu recorde pessoal é 133 segundos). Use as setas para cima/esquerda/direita para mover e pular. K para reiniciar a fase. Pressione qualquer tecla para começar.

Comentários

0/1000
fatman365 avatar

fatman365

May. 21, 2012

3
0

It would be cool if there was an achievement for finishing this game. It is pretty cool, with a fun concept that makes me want to finish the game. 4/5

OMGames
OMGames Desenvolvedor

I did start looking into adding achievements and score, but the Kongregate API did my head in (mostly due to my unfamiliarity with Flixel). I'll have another crack at it though, because it'd be great to see what other times people are finishing it in.

aznboi66 avatar

aznboi66

May. 21, 2012

4
1

Nice game! I liked the platformer aspect; the game was challenging, but not too challenging. Personally, I'm more of a puzzle person, and I didn't like how everything was too straight-forward. What I didn't like includes how there's no way to check your progress between gold.

OMGames
OMGames Desenvolvedor

Yeah the level design was really tricky as every room is basically a 9x26 grid, so each room had to make sense as a 'level' in itself while linking to another. Since I didn't have time to implement a map, I decided to keep the flow pretty linear, but I definitely agree that it'd be better with more puzzle-orientated mechanics/aspects. Also, I'll be sure to add in a hotkey to quickly check your gold.

b1luaapft7a avatar

b1luaapft7a

May. 22, 2012

1
0

I liked the "forced learning," i.e. repeating paths to get to a place you missed. Nice balance between challenging and annoying. Would love to see an expanded game.

GojoHero avatar

GojoHero

May. 21, 2012

1
1

Really good game, i just wish there was a map.

OMGames
OMGames Desenvolvedor

Yeah I did intend to add one, but was limited by time. If and when I make an enhanced version, a map will be the first thing I add!

BrianB147 avatar

BrianB147

Jul. 25, 2013

0
0

yay 444 secunds