Isolate area
por michelsteege
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Isolate area
Tags para Isolate area
Descrição
O objetivo do jogo é preencher pelo menos 75% do campo, arrastando linhas e criando áreas sem bolas. Ao pressionar o campo e mover o mouse, você verá uma linha transparente horizontal ou vertical; ao soltar o mouse, a linha se anima até tocar outra linha. Se uma bola bater na linha durante a animação, você perde uma vida. Se a animação terminar e você criar um retângulo sem bola, você preencheu uma área com sucesso. Cada nível adiciona 1 bola até o máximo de 15. Você pode cancelar uma linha de 3 formas: verá que a ferramenta de desenho desaparece, a) mova o mouse para fora do campo de jogo b) mova o mouse sobre outra linha ou área preenchida c) volte com o mouse ao ponto inicial da linha.
Como jogar
Use o botão esquerdo do mouse para desenhar linhas.
Comentários
castorquinn
Aug. 25, 2010
Quinn's Review: There was a little blue and black game on the Amiga called Bally II (I never did find out of there was a Bally I) which gave me many, many enjoyable hours when I was a very young gamer - it was one of my very first games, and I loved it. And so I have a great fondness for games like this. This means I expect a Bally clone to allow me to relax, like I did in my childhood, and Isolate Area does exactly that. It's a new game from a novice coder, it doesn't add anything to the basic gameplay, but it does what I need it to do: it lets me relax. The colours are surprisingly nice. Giving specific balls particular benefits if you can isolate them is clever. The pace of the game is perfect. f you die I'd like to continue from that point, as this isn't really a challenge game, it's a relaxation game, and some really soothing, mellow backing music would set it off delightfully. But this bare bones implementation of the classic is fine for me to while away a little time on.
BaruMonkey
Aug. 25, 2010
Higher % fills should earn a lot more points than they do. Feature request: filling over 90% on levels 15 and higher should gain you an extra life.
BaruMonkey
Aug. 25, 2010
@mdcastle: The line starts where you click and goes either up AND down or left AND right from there, depending which way you drag.
brainisdead
Aug. 25, 2010
The idea is based off an arcarde game called Qix which was remade onto 8 bit machines under the title Zolyx, its from the very early 80's
tuzvihar
Aug. 25, 2010
Nice game, but please make the controls a bit better.