Cargo Bridge

Cargo Bridge

por limex
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Cargo Bridge

Avaliação:
3.8
Lançamento: May 19, 2009
Última atualização: September 27, 2009
Desenvolvedor: limex

Tags para Cargo Bridge

Descrição

Build a bridge and test your consctruction skills. Help your workers to collect items located on the other side of valley. Become a number one of the leader board.

Como jogar

Build a bridge using your mouse and available budget. When it is done click "Test your bridge".
Your workers will use it to get items located at the other side of valley, and bring them back to the shop. Your goal is to collect all items in level.

For each level you have limited budget. All money that you won't use, become your score, so cheaper bridge = higher score.
Money collected in all levels of game will be your total score and will be sent to leader board. You will use those money in challenge mode too.

Building tips:
* There are two types of bridge elemets: "walk" - workers can step on them, "connectors" - used only to connect elemets of the bridge, workers do not collide with them.
* "Connector" elements are cheaper and lighter so use them as much as you can
* Each type of item have different weight and some of them will need stronger bridge then others.
* At the begining of game only wood elements of bridge are available. In further levels, aditional materials will be accessible also, so use them wisely.

FAQ

O que é Cargo Bridge?
Cargo Bridge é um jogo de construção e quebra-cabeça baseado em física, desenvolvido pela Limex Games, onde você constrói pontes para ajudar trabalhadores a transportar itens por vãos.

Como jogar Cargo Bridge?
Em Cargo Bridge, você projeta e constrói pontes usando recursos e materiais limitados, depois testa se sua ponte consegue suportar o peso dos trabalhadores e da carga.

Quais são os principais objetivos em Cargo Bridge?
O objetivo principal em Cargo Bridge é criar pontes estáveis que permitam aos trabalhadores coletar e retornar com os itens sem que a estrutura desabe.

Quais tipos de materiais você pode usar em Cargo Bridge?
Cargo Bridge permite usar materiais como passarelas comuns e conectores reforçados, cada um com custo e níveis de resistência e flexibilidade diferentes.

Como funciona a progressão de fases em Cargo Bridge?
Cargo Bridge possui vários níveis, cada um com dificuldade crescente e novos desafios que exigem criatividade para transportar todos os itens necessários com sucesso.

Atualizações do desenvolvedor

May 19, 2009 9:21am

version 1.4.0 – Web browser crash problem resolved.

version 1.4.1 – Kongregate API added to the game. I hope you like it :)

version 1.4.2 – Detection of FLash Player version. The game require at least version 10 of FP

version 1.4.4 – Loading probles solved (black screen issue)

PHYSIC ENGINE ISSUES:
I know that physic is not perfect. It is my 1st game so please be understanding. In further game I will use other physic engine to solve those problems. Thanks…

Comentários

0/1000
daexion avatar

daexion

Jan. 14, 2016

425
6

A fast forward button would have been nice....or make them move faster than the speed of "Oh, you wanted this done today???" and they should be able to get past inclines included in the game without taking forever.

Stradivarius8457 avatar

Stradivarius8457

Apr. 19, 2010

3255
70

Needs a fast forward

strayjohno avatar

strayjohno

May. 20, 2011

1967
43

"Time to test my bridge. Ah, it appears to have fallen into that canyon. Well, I'd better still try to walk over the gap. I probably won't die."

entropos avatar

entropos

May. 16, 2010

1866
54

It would be nice if I could modify the location of a connecting point and have the bridge parts adjust. Minor changes take quite a bit of time. Along similar lines, "delete span" would be a nice middle ground between "delete piece" and "reset level". For instance, a level which requires three distinct bridges, I'd like to be able to click to reset just one. These are small gripes though - good game.

WolfireX avatar

WolfireX

Mar. 28, 2018

29
0

I'd like to know why real-life bride designs don't work in this game compared to two straight lines.