Ze Field
por lilou_cormic
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Ze Field
Tags para Ze Field
Descrição
Ze Field: Um quebra-cabeça em que você coleta listras para dar a uma zebra azarada. Fique de olho no bolo de aniversário escondido como easter egg. Créditos. Programação por lilou_cormic. Design e arte por Hamsterspit. Contém música ©2019 Joshua McLean (mrjoshuamclean.com) CC-By 4.0. Contém sons de Kenney (www.kenney.nl) CC0 1.0. Controles. Clique com o botão esquerdo nos objetos para interagir. Clique com o botão direito para obter uma descrição. Arraste/solte itens do inventário para usá-los. Nota: Cada quebra-cabeça tem pistas visuais. Porém, algumas são bem sutis; talvez você precise usar dicas sonoras. Atualizações. 2020-03-08 - v0.3.0. - Adicionadas animações simples e destaques. 2019-09-19 - v0.2.1. - Corrigidos alguns problemas gráficos. 2019-07-19 - v0.2.0. - Adicionadas dicas automáticas para itens do inventário. - Adicionadas dicas ativáveis com clique direito nos objetos
Como jogar
Clique com o botão esquerdo nos objetos para interagir. Clique com o botão direito nos objetos para obter uma descrição. Arraste/solte itens do inventário para usá-los. Observação: Cada quebra-cabeça tem pistas visuais. No entanto, algumas são bem sutis; talvez você precise usar dicas sonoras também.
Atualizações do desenvolvedor
2020-03-08 – v0.3.0
- Added simple animations and highligths
FAQ
O que é Ze Field?
Ze Field é um jogo minimalista de quebra-cabeça e estratégia desenvolvido por lilou_cormic, disponível para jogar no Kongregate.
Como jogar Ze Field?
Em Ze Field, você controla uma unidade em um tabuleiro de grade e deve capturar todos os quadrados verdes navegando pelo espaço de forma eficiente.
Qual é o objetivo principal em Ze Field?
O objetivo principal em Ze Field é mover-se pela grade e converter todos os blocos verdes para completar cada nível.
Existem diferentes níveis ou estágios em Ze Field?
Sim, Ze Field possui vários níveis baseados em grade, cada um com layouts e desafios estratégicos únicos para o jogador resolver.
Ze Field é um jogo single player ou multijogador?
Ze Field é um jogo de quebra-cabeça para um jogador, focado em estratégia solo e progressão pelos estágios.
Comentários
Fernstoker
Jul. 13, 2019
I think the design of the candle needs to be changed - maybe add a flame? I was pretty sure it was a plastic cup of soda with a straw until I read other comments.
The programmer was smart and now we have tool-tips names given to objects so you can also reed what they are! next time ill try to make a better candle!:)Thanks for playing and the feedback.
Monkius
Jul. 07, 2019
Pretty cool; like a cross between a Bart Bonte game and a Tim Burton movie.
I couldn't figure out what to do with the dish thing and the dynamite-which-turned-out-to-be-a-candle, so I just started brute forcing and clicking everything and in the process figured out some other stuff. It would be nice if the cursor changed when you can click on something, so it would be more obvious that the player has to click the dots on what look like some very screwy dice in order to open them, for example. Somewhat weirdly, the cursor actually does this only when you select an object from inventory and drag it around trying to figure out where to put it.
What was the point of the "happy birthday" cake? I thought there would be some stripes hidden in the message, but the last one turned out to be on the scarecrow's hat.
Thanks for playing! The game was actually made for a week-long game jam. A challenge for the jam was to add a birthday cake as an easter egg. I totally agree that there should be better feedback for interactables. Future releases should have a tooltip system to identify objects and better cursor changes. Thanks for the feedback!
swiftace15
Jul. 19, 2019
Well, that was super fun! I like how some of the stripes were a little tricky to find, but nothing crazy. The birthday cake was cute, but I did not know that was a candle (thought it was a stick of dynamite - no offense Artist!). I liked the music and lack of bright colors; fit the mood and theme of the game really well. I brute-forced the dice puzzles by just listening for the dings. Other than that, I thought all the clues made sense (once I found what they were for). Those "antlers" are arms. That was the last clue I figured out, lol. Also, to the programmer, I bookmarked your itch.io page so I could play your other games :D To the artist, I really liked your style, and I had no problem figuring out what everything else was ;)
None Taken mister fox armadillo? Thanks for playing and the feedback! I think future games like this will have tool-tips to help you with the the explosive problems!:) I am very glad you enjoyed this game!
DemigodX
Jul. 20, 2019
Hints would be great, as would some sign other than sound when it comes to clicks. I played with the game muted before I realized it was unbeatable that way.
Thanks for playing and for the feedback!
panthchesh
Jun. 22, 2019
You might want to make the screen a smidge smaller. When it first loaded, it kept bouncing around because it was just a little too big -- and that can annoy users.
Fixed