Coinathlon 2

Coinathlon 2

por dannybirch
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Coinathlon 2

Avaliação:
2.6
Lançamento: May 17, 2010
Última atualização: May 17, 2010
Desenvolvedor: dannybirch

Tags para Coinathlon 2

Descrição

Grab all the coins in this 30 level coinathlon with a variety of objects to manoeuvre. Using springs gravity switches and slide platforms navigate your way through the levels and collect the coins!
Each level, you have 10 seconds to grab all the coins. The quicker you complete a level, the more score you retain.
If you are stuck you can use level select to skip 1 level

Como jogar

Using springs gravity switches and slide platforms navigate your way through the levels and collect the coins!
WASD + Space Or Arrows keys to move!

Comentários

0/1000
Avide avatar

Avide

May. 17, 2010

5
0

You seem to be really improving this speed collector game, it's getting nicer and nicer! Here is my feedback: make some kind of effect around your character BEFORE you start moving, so that you can easily identify his position. It is really hard to spot the character sometimes (of course, before you start moving) because he has the same color as everything else in the game (except for the coins).

Guo9810 avatar

Guo9810

May. 17, 2010

3
0

nice game 5/5

Senekis93 avatar

Senekis93

May. 21, 2010

1
0

Remove lives. It sucks to have go back to the level select screen because the gravity thing was hiding behind your logo. Decent game.

Gama11 avatar

Gama11

May. 18, 2010

1
1

Not too bad, but it could be improved a lot in my opinion. How about some music? Music makes a big difference in how a player experiences a game - with good music, a game is much more fun and exciting. The newgrounds audio portal is a good place to find free music for a flash game. http://www.newgrounds.com/audio/
A tiny suggestion: make the "Press n to continue" text unselectable.
A retry button ("R would be best") would also be good, cause sometimes you notice that the time isn't enough to finish a lvl. Without a retry button you have to wait...

Flashhead avatar

Flashhead

May. 18, 2010

0
0

the game doesn't start...