Jack

Jack

por Dangow
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Jack

Avaliação:
3.0
Lançamento: April 22, 2012
Última atualização: April 22, 2012
Desenvolvedor: Dangow

Tags para Jack

Descrição

*VERSÃO ALFA*. Jack é um jogo de plataforma 2D side-scrolling feito por quatro estudantes do Programa de Design de Jogos da Vancouver Film School. O projeto foi concluído em menos de dois meses. Pela primeira vez, o Projeto Compendium da VFS conta com a colaboração dos estudantes do programa de Game Design. Jack - The Flash Game, faz parte do Compendium VII. Compendium VII: Jack of all Tales conta a história da juventude de Jack, o Estripador, usando referências a outros Jacks famosos dos contos de fadas. EQUIPE: *Gustavo Moro:* Gerente de Projeto e Líder de Programação. *Matheus Pitillo:* Designer de Fases e Artista de Fases. *Ryan Clark:* Artista e Designer de Som. *Siddharth C.R.:* Programador e Efeitos Sonoros. Colaboradores: Eduardo Faria (Trilha Sonora). Luis Felipe Melo (Trilha Sonora). *O JOGO PODE DEMORAR PARA CARREGAR, PORQUE O ARQUIVO É GRANDE. PEDIMOS SUA PACIÊNCIA ENQUANTO AGUARDA O CARREGAMENTO. NA VERSÃO FINAL VAMOS TENTAR REDUZIR O TAMANHO. OBRIGADO!* >>> Para mais detalhes sobre o jogo e o programa de GD, confira: "Matheus Pitillo - Life at VFS":http://www.matheuspitillo.com/blog/category/life-at-vfs/.

Como jogar

*Setas* para mover para a ESQUERDA, DIREITA e PULAR. *A* para acessar alguns portais e portas. *S* para atacar um inimigo. _Todos os controles são explicados no jogo!_

Atualizações do desenvolvedor

Apr 22, 2012 8:31pm

Alpha Version

Comentários

0/1000
Jacksforeyes11 avatar

Jacksforeyes11

Jul. 21, 2015

1
0

Mathues? Josh? Madness? Sosh?

ZellKFF avatar

ZellKFF

Apr. 23, 2012

1
0

Hey Dangow, I'm a friend of Gustavo so here's some constructive feedback on your project!
Overall the game is quite nice but lacks a bit of polish, graphics-wise you can see a lot of ragged edges especially in text being displayed...the health system is a little harsh, you should either add more apples or make them regen more health --> trial and error is ok but since there is a heavy element of luck involved until you find the right gates, it can become frustrating to try over and over due to your health going down. Apart from that, there seems to be some random collision issues when jumping/moving on tree branches, sometimes it even auto-jumps for you! And finally a little suggestion, make the jumping length/height proportionate to the amount of time you press the up arrow...right now tapping it or holding it yields the same result as far as I can tell, which is a major griping point for me. Great effort overall though, looking forward to the finished product! :)

Dangow
Dangow Desenvolvedor

Hey man, how are you? Thank you VERY MUCH for your comment. All feedbacks are very important to us, to be able to do a better job for the last version of the game. Thanks for the suggestions. About the gate in the trees, the problem was that we cut out some of the mechanics of the game, that the player could mark the trees that he already tried to go in. So it's a little confusing during the gameplay. We will try to figure out how to solve it in a better way. Also, the collision is something that needs to be better programmed to make sense with our idea of the level design. Thank you again. We will study some changes for sure. :D

Jacky_Boy11 avatar

Jacky_Boy11

Jul. 08, 2015

1
1

how do you fix the "white-screen?"

Jacky_Boy11 avatar

Jacky_Boy11

Jul. 05, 2015

1
1

also for me its white screened for a while

Jacky_Boy11 avatar

Jacky_Boy11

Jul. 05, 2015

1
1

STABBY STABBY