Obliterate Everything
por cwwallis
Obliterate Everything
Tags para Obliterate Everything
Descrição
Build up your space stations, turrets, and fleet in order to obliterate your enemies and gain control of the nebula!
Como jogar
1. Click and drag to scroll view.
2. Build Towers for defense.
3. Build Fighter Bays and Starports to automatically manufacture ships.
4. Build supply docks to increase maximum ships.
5. Build Fusion Cores and Accumulators to generate resources faster.
6. Click on a building and use the buttons in the lower right corner to upgrade. Each building can only be upgraded once.
FAQ
O que é Obliterate Everything?
Obliterate Everything é um jogo de estratégia em tempo real com temática espacial desenvolvido por C.W. Wallis, onde os jogadores comandam frotas para destruir bases inimigas.
Como jogar Obliterate Everything?
Em Obliterate Everything, você constrói e implanta diferentes naves e estruturas em tempo real para atacar posições inimigas e defender sua própria base durante batalhas espaciais.
Quais são as principais características de Obliterate Everything?
Obliterate Everything traz um modo campanha com múltiplos níveis, variedade de naves e armas, combates em tempo real e construção tática de bases em um cenário de estratégia sci-fi.
Existe sistema de progressão ou melhorias em Obliterate Everything?
Sim, os jogadores avançam por níveis cada vez mais desafiadores, desbloqueando novas unidades e armas conforme progridem na campanha deste jogo de estratégia.
Posso jogar Obliterate Everything gratuitamente e em qual plataforma?
Obliterate Everything é um jogo de estratégia gratuito para navegador disponível no Kongregate.
Atualizações do desenvolvedor
Sequel is here:
http://www.kongregate.com/games/cwwallis/obliterate-everything-2
Comentários
evilhost369
Nov. 01, 2011
The game has so much potential from concept and gameplay but could you the following: Hotkeys for units/buildings to be built, spacing / radius of each tower (for range), mute button on title screen, selection for available buildings, option to display health bars, a minimap and lastly - please fix starting view of certain stages, it was almost enough to rage quit on certain stages due to not seeing where the base was. (Also include the whole save function like all the other players mentioned).
FriedCookie
Nov. 12, 2011
Hint for everyone, I suppose: if you found an ideal location for a building, but you don't know if you can put it there, pause the game. It acts like pausing (not F10-ing) in an RTS, in that you can place towers and buildings while the game is paused. Plus so people can see!
Scram
Nov. 03, 2011
I'm sure there are many viable strategies to deal with the 2-2 missions and beyond. But before that I was playing a different game, with steadily ramping difficulty and increasing build options. This new game, where the enemy just has to touch my base to destroy it, is not what I was enjoying. The infection missions should be an alternate gameplay mode, or increased difficulty option. I want to play that core concept, not this mod you are forcing on me.
DonnBarredora
Oct. 31, 2011
Suggestions: shift for multiple building, hotkeys to the buldings. Apart from that it's a nice game.
kalel01260
Oct. 31, 2011
Excellent, but definitely needs a way to scroll with the left hand. WASD maybe?