In Between: Minimalist Target Game
por cerivitos
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In Between: Minimalist Target Game
Tags para In Between: Minimalist Target Game
Descrição
*Atualização 15 Nov '17:* Modo Infinito adicionado - começa fácil para te apresentar ao jogo, mas fica mais difícil conforme avança! Jogo minimalista e hardcore de precisão com objetivo simples: pare a barra dentro da área alvo. Acerte o centro para fazer um tiro perfeito! Sucessos consecutivos aumentam seu multiplicador de pontos, mas um erro e volta para x1! *Infinito:* Comece com uma área alvo maior para treinar seus reflexos! *Arcade:* Um efeito aleatório aparece a cada 5 rodadas e pode ajudar ou atrapalhar. *Clássico:* A barra encurta proporcionalmente à sua distância do alvo. Confira a versão Android na "Play Store":https://play.google.com/store/apps/details?id=com.chanwaikit.inbetweengame&utm_source=kongregate
Como jogar
Aperte o botão do mouse quando a barra estiver dentro da área alvo
Atualizações do desenvolvedor
Update 15 Nov ’17:
Endless Mode added – starts off easy to introduce you to the game but gets harder as you progress!
Comentários
Rogerup
Dec. 19, 2017
Excellent game.
CoolCrunch
Feb. 17, 2018
Great game, surprisingly intriguing considering the simplicity. Only thing, can you increase the time before the bar starts moving? Sometimes when the number is low (say 20-30) I have already passed the range. Great game though!
MrStahlfelge
Dec. 27, 2017
Liked it, I think the difficulty is okay at the beginning.
Perhaps you could make it more gracefully when the player failed very tight, go on but without giving a point or something like that.
brokeman11
Nov. 11, 2017
I know you state up front that it's a hardcore game, but could really do with a easy/casual mode where the interval starts out fairly wide and shortens as the player progresses, giving the player a chance to get better with their approximations. As it stands, if you're no good at this sort of thing *raises hand*, it'll all seem like luck if you do well.
Thanks for playing. I see what you mean, I tried putting a guide during the first round for the player to calibrate but starting with a wider range makes sense too. Will look to implement. BTW you got 80+ which is not bad :)