Artificial Junk

Artificial Junk

por Wackiedk
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Artificial Junk

Avaliação:
3.6
Lançamento: February 21, 2009
Última atualização: March 02, 2009
Desenvolvedor: Wackiedk

Tags para Artificial Junk

Descrição

Em Artificial Junk, você defende este robô fora da lei contra bots perigosos e corrompidos. Tudo acontece em um ferro-velho, onde você pode aprimorar seu robô e ficar mais forte. Assim, você pode derrotar a ameaça de uma vez por todas. Enfrente quinze ondas de inimigos insanos e aterrorizantes para salvar o mundo.

Como jogar

Setas para mover, A para atirar, S para atacar. Você pode ganhar estrelas completando fases sem perder vida.

Atualizações do desenvolvedor

Feb 21, 2009 8:27am

Edit: I know many of you want badges in this game. But that is out of my hands, since it’s Kongregate that decides which game there should be badges in.

Anyways, I’m happy to inform you that I’m working on a sequel with improved graphics and more upgrades/enemies. Let me know, if there is something you want in the sequel.

Comentários

0/1000
BoomFrog avatar

BoomFrog

Oct. 11, 2010

156
5

You should be able to do the gold star challenge on your first run through. Replaying the first like 10 levels that I'd aced the first time were really boring. Also, in the sequel you should add laser shooting enemies and make your shield reflect, then the left arm will be useful. Maybe add more movement features too like a waist for ducking, legs for jumping, and rockets for flying.

london0827 avatar

london0827

Sep. 19, 2010

182
8

sequel should have enemie descriptions and more info on upgrades

dchenaille avatar

dchenaille

Feb. 05, 2011

133
10

Good game, but if the enemies are harder to kill each level, shouldn't we get more money for the kill?

DJMandwich avatar

DJMandwich

Mar. 04, 2010

295
25

Shield dudes should be a different color in order to help differentiate them from the others.

loiner avatar

loiner

May. 30, 2010

342
34

you shoud at least keep the money you've collected even when you have died