Twitch Defense

Twitch Defense

por Mushizo
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Twitch Defense

Avaliação:
3.0
Lançamento: November 03, 2014
Última atualização: November 05, 2014
Desenvolvedor: Mushizo

Tags para Twitch Defense

Descrição

Twitch Defense coloca você em uma nave minúscula (maior se você fizer upgrades ;) ) e sua missão é defender sua galáxia das hordas de naves inimigas que se aproximam. Ok, quem estou enganando, a história não existe :). Este é um shooter old school, meio misturado com jogos de ritmo como Dance Dance Revolution ou Guitar Hero. Conforme avança, os inimigos vão exigir mais tiros, então você terá que cronometrar seus disparos para não destruir os power-ups verdes.

Como jogar

WASD/SETAS para atirar nas naves, mas evite acertar o power-up verde. E para reiniciar. T para título

Atualizações do desenvolvedor

Nov 5, 2014 10:15am
  • You will now lose only 25% of your total combo when you shoot a powerup (previously: 100% was lost)
  • Added 3 new enemies

Comentários

0/1000
qwertyuiopazs avatar

qwertyuiopazs

Nov. 04, 2014

3
0

Game should really be square rather than rectangular, shooting to the sides will make your bullets disappear before they hit the side. Also, there should be a plot or something to drive the player to keep playing. Finally, all the enemies are very similar. The game stays the same difficulty no matter how far in you go, just with longer times to get to the hard part. Adding enemies that can shoot bullets, block, speed up, etc. would greatly improve the game.

Mushizo
Mushizo Desenvolvedor

Thanks for the feedback :) I agree with your suggestions, but they are not within the scope of this game. I had shooting enemies and some that would block/go invisible, but it made the game too difficult said my testers, so it was reverted to a simpler style, with faster moving enemies.

qwertyuiopazs avatar

qwertyuiopazs

Nov. 03, 2014

2
0

Pretty good, though later I would like the option to skip to a later part.

Mushizo
Mushizo Desenvolvedor

Thank you! :D If you upgrade your Combo, it will increase your minimum combo as well as the chance of finding green powerups, which will increase your score faster. As a result, you will be advancing through the enemies faster.

Teroc avatar

Teroc

Nov. 05, 2014

1
0

The first enemies are ok to build up your combo but it takes way too long to arrive to the hard part again.

Also, the green combos thing is quite annoying. They move so fast that if you try and kill enemies that are far away, it'll hit a combo that appeared suddenly. Make it so you lose 25% of your combo maybe, not start again from zero.

Mushizo
Mushizo Desenvolvedor

That is a very valid point. As it is now, you do not start from zero combo, you will always start from the minimum combo, determined by your COMBO Upgrade level. However, I do see what you're saying about losing too much. As 1 single mistake does kind of ruin the whole score streak with little to no chance of recovering after that. So as of next update, you will take a 25% reduction to combo points, whenever you shoot a Powerup. (The powerup will remain as annoying as it ever was :P ) Thanks a lot for playing, and taking the time to provide me with feedback! I appreciate it! :)

qwertyuiopazs avatar

qwertyuiopazs

Nov. 05, 2014

1
0

Minor glitch: Pressing pause does not stop bullet timer so you could make them disappear instantly.

Mushizo
Mushizo Desenvolvedor

Thanks for the report. I'm working on getting it fixed asap! :)

rinky999 avatar

rinky999

Nov. 03, 2014

2
1

The game is better off with not spending points in the combo upgrade as you get very little from collecting them but if you shoot one you lost almost all of your combos.

Mushizo
Mushizo Desenvolvedor

Upgrading the Combo will increase your minimum combo and your maximum combo, meaning you wont lose all your combo when you shoot a green powerup, and also your potential to score higher will increase, due to higher cap on combo. Thanks for playing! :)