Radio Zed
por Kendja
Radio Zed
Tags para Radio Zed
Descrição
Proteja seu transmissor de rádio de um apocalipse zumbi! Você e seus amigos estão presos em uma cidade pequena e seus suprimentos estão acabando. O transmissor de rádio no telhado do seu prédio é sua única esperança de salvação, mas ainda está em silêncio. Os zumbis lá fora parecem ser atraídos pelo sinal. Use todo seu poder de fogo para detê-los! Compre e melhore novas armas e suba de nível em sete habilidades (três habilidades para seus companheiros controlados por IA).
Como jogar
Correr: [A],[D] ou [SETA ESQUERDA / DIREITA]. Pular: [W] ou [SETA PARA CIMA]. Usar portas/escadas: [S] ou [SETA PARA BAIXO]. Selecionar armas: [ 1 ] - [ 9 ]. Próxima/anterior arma: [Q], [E]. Ordenar aliados para trocar de posição: [F] (pressione repetidamente para alternar posições). Volume do som: [+], [-]. Silenciar som: [ 0 ]
Atualizações do desenvolvedor
*Skill “Reload Speed” increase more “Reload Speed” now. Huh?
*Achievements are reset when a player presses into “new game” button.
*Fixed bug with “no more zombies after the 45th wave”.
Comentários
pilgrim01
Jun. 19, 2011
there is a fire axe, machete and a chainsaw in the armory, WHY CAN I NOT USE THEM!
I WANT DEATH!!!
philvinc4
May. 12, 2011
Here is a board to show what each upgrade do to your character:
Health: augment the health!
Educability: augment the number of special point your receive!
Accuracy: your bullets goes mores straight!
Speed walking: You walk faster!
Reload speed: Your reload faster! (i tough it only reloads faster after the third upgrade)
Headshot damage: when a bullet goes to a zombie head, it hits harder!
Luck: augment the cash your earn by killing zombies!
I hope that board will help you all!
P.S: all the information was gather when i searched. Like educability and luck that others found and i compiled! (Just to make sure some won't get hungry i stole their data!
korik1
Sep. 12, 2010
NO SHOTGUN?! HERESY!
Hawklore
Sep. 08, 2010
Seriously needs some balancing issues..
I'd like to play with other weapons because of their perks, not just because of what they look like.
thegoodlocust
Sep. 08, 2010
The game has potential and a good framework, but it isn't quite where it could be yet. You need to have a bigger variety of enemies with different tactics/attacks and nearly all the guns feel the same - the weapons need more variety and specialization as well (e.g. flamethrower,chainsaw, etc).
You have a nice upgrade system in place, but you should explain exactly how the upgrades help and how much. I'd also prefer more active upgrades like double jumping, sprinting, etc. PM me if you decide to make a sequel and I can go into more detail.