Kongbot In Love
por HeynongMan
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Kongbot In Love
Tags para Kongbot In Love
Descrição
Help Kongbot find the love of his life after she is stolen by a crow.
I forgot to reset the _x and _y coordinates of the stage in the final scene, so now you can't see it. If you're wondering what happens when you walk through the final door, you can see it by following this link:
http://www.fastswf.com/wxGc7iU
Como jogar
Arrow Keys to move, Up to jump and double jump, Down to go through doors, Space to restart a level if you're stuck. Collect hearts to open doors.
I forgot to reset the _x and _y coordinates of the stage in the final scene, so now you can't see it. If you're wondering what happens when you walk through the final door, you can see it by following this link:
http://www.fastswf.com/wxGc7iU
FAQ
O que é Kongbot in Love?
Kongbot in Love é um jogo de plataforma e quebra-cabeça desenvolvido por HeynongMan na Kongregate, onde você guia o Kongbot por fases desafiadoras.
Como jogar Kongbot in Love?
Em Kongbot in Love, você controla um robô e o ajuda a superar obstáculos e puzzles até chegar ao final de cada fase.
Quais são as principais características de Kongbot in Love?
Kongbot in Love traz vários níveis de plataforma, mecânicas de quebra-cabeça únicas e exige movimentos precisos e bom timing para ter sucesso.
Quem é o desenvolvedor de Kongbot in Love?
Kongbot in Love foi criado por HeynongMan e está disponível para jogar na plataforma de navegador Kongregate.
Kongbot in Love é single player ou multiplayer?
Kongbot in Love é um jogo de plataforma e quebra-cabeça para um jogador, focado em habilidade individual e resolução de problemas.
Comentários
Brainstorm_Ent
Jun. 04, 2016
Great game! I'll rate 4/5! However, you need to change some things after the game jam is over... 1- An actual death sprite and amount of lives before death. 2- Instead of forcing the player object to the next block when standing on the edge of a block, one should actually be kept standing on the block. 3- Add some music! Otherwise, great, simple game.
ohsatgames
Jun. 04, 2016
Stupid penguins with their stupid ice cube machines...
I like the fluency of the gameflow (From cutscene to gameplay to hub world to stage without interruption). The collision detection needs some work though, it's a bit too easy to slip off platforms.
HeynongMan
Jun. 03, 2016
I forgot to reset the _x and _y coordinates of the stage in the final scene, so now you can't see it. If you're wondering what happens when you walk through the final door, you can see it by following this link: http://www.fastswf.com/wxGc7iU
Kasmilus
Jun. 05, 2016
That falling of the edges :( It can't work like that when you require precise jumping on platform, annoying thing! Apart from that, lovely game :D