StormWinds: The Lost Campaigns
por HeroInteractive
StormWinds: The Lost Campaigns
Tags para StormWinds: The Lost Campaigns
Descrição
We consider StormWinds: The Lost Campaigns to be a glorified expansion pack to the first popular shooter released a year ago. With 6 new campaigns, all new enemies, weapons, and more, there is plenty to keep players busy. It also explains more of the StormWinds story and sheds some light on this steampunkish universe.
Similar to StormWinds 1.5, you must defend your fortress from the oncoming enemy waves. Place turrets in locations of your choice on your fortress, creating the best defense possible to withhold even the greatest of attacks. Purchase, Repair, upgrade, and move your turrets to find the ultimate defense.
Como jogar
Tutorial is available on the first campaign.
Hotkeys can be reconfigured through the settings menu option. Press 'P' to pause. Game automatically saves after each level so you can easily come back later.
FAQ
O que é StormWinds: The Lost Campaigns?
StormWinds: The Lost Campaigns é um jogo de defesa de torres e tiro de artilharia desenvolvido pela Hero Interactive.
Como jogar StormWinds: The Lost Campaigns?
Em StormWinds: The Lost Campaigns, você defende sua base controlando e aprimorando diferentes torres para abater ondas de unidades aéreas inimigas.
Quais sistemas de progressão existem em StormWinds: The Lost Campaigns?
Os jogadores ganham dinheiro ao derrotar inimigos, podendo comprar e melhorar novas armas e torres entre as ondas neste jogo de defesa de torres.
StormWinds: The Lost Campaigns possui diferentes campanhas ou modos de dificuldade?
Sim, o jogo oferece várias campanhas com diferentes níveis de dificuldade e tipos de inimigos para desafiar os jogadores.
Quais são alguns recursos notáveis de StormWinds: The Lost Campaigns?
Entre os destaques estão a variedade de torres personalizáveis, armas aprimoráveis, chefes desafiadores e ondas progressivamente mais difíceis, típicas do gênero de defesa de artilharia.
Comentários
Partybro40
Aug. 07, 2010
A repair all button would be really useful
Silverdrop
May. 11, 2015
This could be fun but the UI is pretty terrible. Clicking through to see each gun is a chore and should have been laid out in a grid fashion. Also, the "stats" screen doesn't tell you if the gun is secondary or primary. I just found the menus to be cumbersome.
chaindeath
May. 11, 2015
the tutorial is godawful "are you sure you want to place another primary gun on your fortress? you won't be able to use it" oh well thanks for telling me after I already placed it. Can I get a full refund? nooooope
Kenji135
Sep. 17, 2010
Good game, I pretty much make 1 Tri-shot machine gun (you know, the one that shoot 3 bullet at once?) because the minigun's accuracy is meh. 1 Tri-shot machine gun with 5 damage booster for the last battle. Achieve up to 14 damage. Although you still need to press, it's quite cute when you see the enemy ship falling one by one even before the whole body come out yet (excluding the boss and super ultra tiny bug of course!). It's damage can easily beat Sniper Rifle. I mean, seriously, with that cooldown + 3 shot (14x3) what can beat it? Nothing. Oh, there's one, when the enemy get behind you, you are doomed! However, just put your gun behind and you should be fine.
playergame
Jul. 19, 2010
I like using Dual Machine guns then upgrade to double damage and have those decoys with guns flying around