viviDNA

viviDNA

por Gama11
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viviDNA

Avaliação:
2.9
Lançamento: August 27, 2012
Última atualização: August 28, 2012
Desenvolvedor: Gama11

Tags para viviDNA

Descrição

Um cientista maluco colocou você, o vírus arco-íris, em uma jaula no espaço sideral para testar sua adaptabilidade. Sobreviva o máximo que puder, evoluindo mais rápido que seus inimigos para mostrar que você é o mestre da evolução. Criado para a LD #24 Jam em 72 horas. O tema era "Evolução".

Como jogar

Setas para mover. Escape para voltar ao menu. 0 para silenciar, + / - para ajustar o volume.

Comentários

0/1000
Asmageddon avatar

Asmageddon

Aug. 28, 2012

14
0

Surprisingly cool. At first it looked pretty boring, but then I noticed you can hide inside your own trail, which at higher levels is a necessity to survive. While it does in the end get pretty impossible, it's a really cool game. 4/5

koed231 avatar

koed231

Aug. 29, 2012

11
0

It would be nice if you could restart in mid game. If you wanted to go for a max combo, it would be easiest to just keep retrying until you get them because it gets hard to build up a combo later on.

Gama11
Gama11 Desenvolvedor

I see. I took that feature out because I thought people might restart when getting unlucky at the start until they get really easy enemies (horizontal movement only, or stuff like that), and I wanted to avoid that. Pressing Escape to go back to the menu is the fastest way to do it right now.

Demoniem avatar

Demoniem

Sep. 06, 2012

10
0

I liked this game,but i got laggy all the time, i dont know if is the game or my computer. anyways 4/5

Gama11
Gama11 Desenvolvedor

Glad you like it! Lag is probably caused by a mixture of both. Game runs smoothly on my computer, but the trail effects aren't exactly performance-friendly. No time for optimizations in 72 hours only.

koed231 avatar

koed231

Aug. 28, 2012

10
0

I had 2 trackers when the rival was level 3. Not cool!
XD

Gama11
Gama11 Desenvolvedor

Now, that's some bad luck. :D

Vitallity avatar

Vitallity

Aug. 29, 2012

9
0

Oh, I like main concept, One of the hardest games I played.It would be great if amount of enemies controllable, for example kill enemies when they hit tail or decrease their HP.curved difficulty games always enjoyable for all auditions.