Ghost Hacker
por CoreSector
Ghost Hacker
Tags para Ghost Hacker
Descrição
Use suas habilidades de hacker para retomar o ciberespaço de IAs rebeldes neste jogo de defesa de torres.
Como jogar
-Impeça os inimigos de roubar os Núcleos de Dados. -Ganhe memória derrotando inimigos para construir mais torres. -Scripts usam memória temporariamente. Você nunca perde memória ao usá-los. A – 3x velocidade. S – Segure para 10x velocidade. D – Enviar próxima onda. Espaço – Pausar o jogo. Se estiver com problemas de perda de progresso, certifique-se de que: -Seu navegador permite cookies. -Seu navegador não apaga cookies ao sair. -Você não está usando programas como CCleaner que apagam cookies. Se ficar preso no jogo, clique no botão de walkthrough daquele nível.
Atualizações do desenvolvedor
Version 1.4:
-Fixed resizing problem
-Fixed start level being disabled in certain circumstances.
Version 1.5/1.6:
-Minor bug fixes and balance changes
Version 1.7:
-Minor bug fixes and balance changes
-Improved the color randomization so that it can no longer generate two similar color sets in a row.
-Added new mode when you collect all the data cores
Version 1.8:
-Added Easy skill level (+50 starting memory and +25% extra memory from enemies)
-Added keyboard shortcuts for changing game speed.
Version 1.9:
-Fixed some sound bugs.
-Added and updated some hints
Version 1.10
-Fixed map music looping
-Minor bug fixes
Comentários
Rented
Oct. 25, 2010
I think the concept of adding attributes to your towers , rather than just upgrading your towers in a TD game is great. The difficulty was smooth and well thought out. Money or "memory" in this game wasn't an issue at all, in fact it was plentiful, but yet at the same time the difficulty didn't decline because of this. The animations aren't bad but not aren't overwhelming and distracting, and it doesn't cause the game to lag whatsoever. Perhaps one of the few TD games with a sort-of-storyline, (if you actually read it). Great game guys, love your new concept. 5/5
ProphZion
Nov. 08, 2010
Phenomenal game! Well balanced and a good amount of variety from baddies to towers and upgrades. I liked the speed adjustments too. Moster mode is really hard, but I haven't played any game like it. I'd love to see a Axon version where you play in monster mode with upgrades, etc. for the monsters.
trudodyr
Oct. 25, 2010
Fantastic TD game, best I've seen in a long time. Enemy variety, tower upgrades, map layouts, difficulty curve - all around a very well made title with surprising depth. I don't think it's possible to do all the levels with the same strategy, which is rather rare in this genre. Polished presentation and lack of apparent bugs just top it off. For me, easily the best defense game of 2010. 5/5
breach
Oct. 25, 2010
15 levels after, I'm still totally looking forward to new enemies, new towers and new "scripts". the difficulty is very nice, the game itself encourages players to be very active while playing every wave (moving towers around, timing scripts, recycling...) the story is great... everything about this game has been well done. :) 5/5 favorite.
McCoyEVP
Oct. 25, 2010
Very nicely constructed TD game. Love the look, style and theme of it, nice soothing music, an actual storyline (which is rare in this genre) and non-conventional system for upgrading towers. Plus it's got that cool background which reminds me of the visual representation of the Gibson from 'Hackers'. Kudos CoreSector. Keep up the great work.