BIT.FALL

BIT.FALL

por Bitzeralisis
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BIT.FALL

Avaliação:
2.9
Lançamento: June 18, 2011
Última atualização: June 18, 2011
Desenvolvedor: Bitzeralisis

Tags para BIT.FALL

Descrição

BIT.FALL is a Stepmania-style music game with effects inspired by BIT.TRIP and themes inspired by Child of Eden. The better you do, the more intense the music and visuals become! Can you reach the legendary E>

Como jogar

Menus: arrow keys to navigate, enter to select.

In-game: DFJK (by default) to capture bits, P to pause. Key bindings can be changed in the options screen.

Note: if the game isn't responding to keyboard buttons, click on the game and try again. Also make sure caps lock is off!

Atualizações do desenvolvedor

Jun 18, 2011 2:11pm

Release 1
• Uploaded main stages.
• Check back in 2-4 weeks for extra stages!

Comentários

0/1000
GadgetGeek avatar

GadgetGeek

Dec. 10, 2012

6
0

The hit detection is appauling.
That, and there's barely any time to get my fingers from the mouse onto "D, F, J and K"

GadgetGeek avatar

GadgetGeek

Dec. 10, 2012

4
0

and WHOSE idea was it to have note holds end at a certain time? That's utter bull.

davidxxl95 avatar

davidxxl95

Jul. 28, 2013

2
0

generally one of my fav games, but the leap from normal to hard is just too big, i miss 1-2 notes on normal on spring but i cant even complete summer on hard, so yea, 3/5 if not for the leap 5/5

moorsy avatar

moorsy

Jun. 21, 2011

2
0

Actually, I think this is like a not-quite Feel the Beat, I like it ^_^. 4.9/5

Linkachu117 avatar

Linkachu117

Jul. 12, 2011

5
1

The higher difficulties should have more notes on the screen rather than just moving faster. It gets kinda hard to read if they're just flying right down the screen even if there aren't too many. You can make a song's notes more difficult by adding complexity rather than just speed and number of notes. Or add an option for a speed multiplyer

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