Hero Manager

Hero Manager

por Alchemist_Games
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Hero Manager

Avaliação:
2.6
Lançamento: March 25, 2014
Última atualização: December 20, 2015
Desenvolvedor: Alchemist_Games

Tags para Hero Manager

Descrição

Send your heroes out into the world to kill monsters, while you relax and earn the gold.

A casual RPG browsergame with nice graphic, currently in Alpha.

Atualizações do desenvolvedor

Mar 10, 2015 4:08am

Alpha 9 released!

Added quests into the world
Moved rewarding treasure chests from normal combats to quests

You are now able to create a party of heroes
Groups can only do quests, they can not use the normal resource gathering spots
Some quests require a group (or a really powerful hero) to be solved
Quests often award purple or blue items

The Hero Substitutes’ Bench allows you to recruit more than three heroes
Three heroes may be active but may be swapped at any time with heroes on the substitutes’ bench
This allows you to create specialized heroes for creeping, questing and group fights

Completely new Badlands zone that is accessible after the swamp

Introduced a monster aggression system
Monsters will now target the hero with the highest Defense attribute

FAQ

O que é Hero Manager?

Hero Manager é um jogo idle de gerenciamento de RPG desenvolvido pela Alchemist Games, onde você recruta e treina heróis para enfrentar monstros automaticamente.

Como jogar Hero Manager?

Em Hero Manager, você contrata heróis, aprimora seus atributos e equipa-os para enfrentar ondas de inimigos enquanto ganha ouro e recursos, mesmo quando está offline.

Quais sistemas de progressão existem em Hero Manager?

Hero Manager possui evolução de heróis, upgrades de habilidades, aprimoramento de equipamentos e sistema de prestígio, permitindo reiniciar o progresso para bônus poderosos.

Hero Manager possui progresso offline?

Sim, Hero Manager é um jogo idle com progresso offline, então seus heróis continuam lutando e ganhando recompensas enquanto você está ausente.

O que torna Hero Manager único entre jogos idle de RPG?

Hero Manager se destaca pelo foco em gerenciamento de heróis, combate automatizado, upgrades de equipamentos e um sistema de prestígio que recompensa reinícios com mais poder.

Comentários

0/1000
myAlex avatar

myAlex

Mar. 29, 2014

12
0

Will there anytime be more equipmentslots for your heroes, a skilltree or some attributes you can allocate?

Alchemist_Games
Alchemist_Games Desenvolvedor

Hey :) "more equipment slots", not in the short run but it's something we think about. "skilltree", maybe but currently not our focus. "attributes per level", yes. We have grand plans for pretty much every region of the game (pvp, pvp tournaments, multiple hero and multiple user fights/raids, quests, better kongregate integration, user placed buildings that generate resources, ...). A near-future component will be an in-game feature tracker where you may see and vote for features that we should implement. The only problem is the time (and money of course..) needed to implement all that stuff.

Jwibisono avatar

Jwibisono

Aug. 01, 2014

7
0

tell us how much we actually need to craft stuff, not how much more materials to go... :(

max9183 avatar

max9183

May. 15, 2014

15
0

tips for anyone who wants stronger hero's *subject to change*

1. always get single target attacks vs multi target attacks...killing 3 things slowly vs killing each one quickly at a time makes a big difference in surviving and are just bad if you get in a 1v1 fight

2. at the start do not equip anything with haste or precision. since gear score affects monster difficulty anything but force and vigor will get you killed...repeatedly....very quickly....I have no idea when haste and precision are a good idea to add but try to avoid the stats completely at least for a good while

3. the two passive skills I found the most useful are the ninja one which procs quite often and the one where you get stronger as the battle goes on....this makes Vigor an even better stat

4. avoid party wide buffs right away....they never seemed to make a real difference at least what I have seen but otherwise there are much more useful skills around

Alchemist_Games
Alchemist_Games Desenvolvedor

<3 love it that you wrote such a nice guide! We will make the heroes more careful when they start to lose fights in the next update.

Tusoalsob avatar

Tusoalsob

Mar. 25, 2014

12
1

not bad ^^ but it needs some stuff ^^

1) the size of the game frame shoud change so it fits in the Computer monitor of the person playing, and perhaps hase a fullscreen button.

2) it whoud be nice if you can get tool tip working, soo when you hover over an item for some seconds it whoud tell you what it does, i think that whoud help

Alchemist_Games
Alchemist_Games Desenvolvedor

1) Yeah, definitely. Fullscreen is a bit tricky on kongregate though. 2) There is a tooltip for items, telling you what kind of item it is (a gun for example, hunters use a gun), and what stats it gives. A feature that informs you if it's a recipe is planned. Anything else missing?

arcvndt avatar

arcvndt

Mar. 30, 2015

3
0

Viewable screen is so f'n large lol.....I have to scroll Kong down to where chat and text is super small so I don't have to scroll to see everything. Fix this.