Guns Don't Need People

Guns Don't Need People

por 0rava
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Guns Don't Need People

Avaliação:
3.2
Lançamento: July 22, 2020
Última atualização: July 31, 2020
Desenvolvedor: 0rava

Tags para Guns Don't Need People

Descrição

Jogue como uma arma independente que não precisa de pessoas para controlar sua vida. O jogo foi originalmente feito em *dois dias* para o GMTKJam 2020. O tema da jam era "Fora de Controle", daí o esquema de movimento bem peculiar. Gostou do jogo? Me avise deixando um feedback útil e talvez eu expanda para uma versão completa. Não gostou? Aprenda a atirar melhor. ----. Mova-se e "abra" portas com [Botão Esquerdo do Mouse] ou [Barra de Espaço]. Preso? Aperte [N] para se soltar.

Como jogar

Atire com [Botão Esquerdo do Mouse] ou [Barra de Espaço]. Atirar faz você se mover graciosamente usando o recuo (lembre-se: tiros curtos!). Atire nas portas para "abrir" suavemente e atire nos alvos no final do nível para avançar. Preso? Aperte [Botão Direito do Mouse] ou [N] para se soltar. Tem um tempo de recarga, pois não é uma mecânica de movimento, mas sim de emergência.

Atualizações do desenvolvedor

Jul 31, 2020 5:50am

- Further improved main menu UI

- Gun now spews temporary casings all over the place when shooting.

- Modified various object weights so they’re less likely to trap you.

- Modified level targets to be easier to shoot (1-2 shots instead of 3-4)

Comentários

0/1000
0rava avatar

0rava

Jul. 28, 2020

39
1

I've added a start menu so the intro doesn't start immediately, and you can now press [N] to nudge yourself forward in cases where recoil alone isn't enough.

0rava
0rava Desenvolvedor

You can also mute the game via the button in the main menu.

CantFindMyKeys avatar

CantFindMyKeys

Jul. 22, 2020

55
2

Once you get stuck, there's nothing you can do.

0rava
0rava Desenvolvedor

You can now press [N] to nudge yourself forward in cases where recoil alone isn't enough. Keep in mind that it's purely an emergency mechanic, as the gun is already outfitted with Magic Recoil Technology that literally makes it engage anti-gravity if you shoot long enough, which is generally enough to dislodge yourself.

michanforever avatar

michanforever

Aug. 02, 2020

29
1

This was ridiculous and for some reason I loved it. At one point in the office level I was nearly at the end but messed up so bad I ended up all the way back at the entrance and I nearly threw my laptop, so good job, I think. Still finished the game and I feel way prouder than I really should be lmao

TheTechnomancer avatar

TheTechnomancer

Aug. 20, 2020

10
0

Needs to be a way to reset a level if needed - I somehow managed to get stuck in a way that neither recoil [N]udging could help.

0rava
0rava Desenvolvedor

I'm implementing a heat system that'll melt things around the gun that should pretty much guarantee being able to unstuck yourself (at the cost of having to spend a while melting your way through, say, a sofa.) Level restart is also planned for when there are more levels.

kamil13 avatar

kamil13

Jul. 29, 2020

26
1

Guns need people to develop games about them. Please do more!