Ultimate Army 2
autor thegames8
Ultimate Army 2
Tagi dla Ultimate Army 2
Opis
Przejmij kontrolę nad ostateczną armią ponownie! Podbij wieże obronne i bazę wroga w tej strategicznej grze wojennej!
Jak grać
Kliknij swoją bazę/wieżę, a następnie kliknij bazę/wieżę wroga, przytrzymaj CTRL + kliknij bazę/wieżę, aby zaznaczyć więcej niż jedną bazę/wieżę do ataku. Przejmij wszystkie bazy i wieże, aby przejść dalej. Zachowanie wroga:. 1. Żółty, nigdy nie atakuje twojej bazy, dopóki nie zostanie tylko jeden przeciwnik. 2. Fioletowy, zawsze atakuje twoją bazę w każdej sytuacji i na każdym poziomie. 3. Czerwony i Zielony: Atakują losowo najsłabszą bazę/wieżę.
Komentarze
MoratGurgeh
Mar. 14, 2013
The addition of towers is cool, helicopters so-so. Would have been nice if the units persisting between levels bug had been fixed from the first version, and click & drag selection added (CTRL-clicking quickly gets tedious), but still a fun game. 4/5
Skeleman
Mar. 04, 2013
A few of the levels seem to create an unwinnable situation if you're not fast enough in getting to a certain tower. And by fast enough I mean as soon as the level starts. Waiting even one or two seconds into a level can cause you to be at a major disadvantage or, as I said before, make the level unwinnable..
Figrut
Apr. 10, 2016
It really does sound like most people's problems with this game would fixed if at the start of each level it was paused until the first move was made. Then it would be more the fault of strategy and not having the cursor over the right spot during the stage load screen. Seems like such an easy fix. That is problem of knocking off another person's game though, isn't it? When you do not develop the idea yourself and just parrot it, these are the kinds of things that don't come to you.
robdfa
Mar. 05, 2013
add drag and click or similar, add select all, and tweak balance of unit spawning (I played with only upgrading helicopters, so since I don't actually spawn tanks or rocket troops it appears I have waaay to many helicopters spawning :) )
fieducker
Mar. 04, 2013
Utterly pointless and extremely tedious. Level 11 made me stop and wonder why the hell I was dragging this out as long as I had.