Keep It Powered

Keep It Powered

autor Rob1221
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Keep It Powered

Ocena:
3.1
Data wydania: May 13, 2020
Ostatnia aktualizacja: May 16, 2020
Twórca: Rob1221

Tagi dla Keep It Powered

Opis

Collect the batteries quickly to stay alive in this time-based platformer. This game was originally made in 48 hours for Ludum Dare 46 and then updated later.

Jak grać

Menu Select: Space or Enter
Move: WAD or Arrow Keys
Reset: R
Back: Esc or B

Aktualizacje dewelopera

May 16, 2020 6:29am

Update 2:
Fixed bug with power loss on boxes.
Reduced collision box of the no-jump zones.
Adjusted levels 6 and 17.

Komentarze

0/1000
dzamie avatar

dzamie

May. 14, 2020

16
0

This is a really good concept, though the timing gets far too tight as it goes along - it can be hard to tell what the intended solution for a level is. A lot of the levels past 10 feel like your room for error is less than a tenth of a second on every single turn and jump.

JoeKherr avatar

JoeKherr

May. 15, 2020

6
0

This game has none of the character of your earlier efforts. It's one big speedrun where a minor mistake trashes the effort.

Your pure puzzlers are great, some of the best on here. Please go back to those.

Techy4444 avatar

Techy4444

May. 14, 2020

5
0

Due to the way portal hitboxes work, the end of level 22 is far too inconsistent. Because of the confined space (as opposed to the portals at the beginning of the level where you can simply jump to the left on the initial warp), whether or not those portals at the end "double warp" you (thus ruining the jump) feels like it's ultimately RNG.

Rogerup avatar

Rogerup

May. 13, 2020

3
0

Excellent game! Waiting for more Levels. Congratulations for the great work!

Bestsshaman avatar

Bestsshaman

May. 16, 2020

4
0

If anyone is stuck with 18 like I was for ages: Jump left over the button so you're between the button and the battery, then jump over the onto the bridge, avoiding the battery. Jump up to the left and grab the nearest battery, run over to the button and press it then grab the other battery left over. Run to back to the right, collect the battery and jump up to the button in the top right. Collect the battery up there and go back down to the left and then collect the battery in the little alcove to the right before going right making sure you pressed the button so you can fall down where the bridge is. Then collect the battery at the bottom of the bridge. Next, try to dodge the slows and jump with the speed to press the button in the bottom left. If you do this well enough you are also able to collect the battery in the bottom left too, if not you lose. Then jump through the slows and the rest of it the level pretty straight forward.

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