SWOOOORDS! Colon Lords of the Sword
autor nihilocrat
SWOOOORDS! Colon Lords of the Sword
Tagi dla SWOOOORDS! Colon Lords of the Sword
Opis
SWOOOORDS! Colon Lords of the Sword to bijatyka z elementami eksploracji lochów. Inspirowana takimi tytułami jak Gauntlet, Golden Axe, Bastion i Spiral Knights. - Przemierzaj losowo generowane lochy, pokonując brutalnie hordy wrogów. - Wymagająca walka sprawia, że zawsze jesteś blisko śmierci, ale umiejętne wyczucie czasu przy atakach, unikach, blokach, kontrach i innych zdolnościach zapewni ci przetrwanie. - Permadeath: wybieraj mądrze, masz tylko jedno życie! - Władaj jednym z wielu mieczy, każdy z unikalnymi umiejętnościami. - Brutalna heavy metalowa ścieżka dźwiękowa autorstwa Pip Malt. Pobierz pełną wersję z trybem kooperacji i obsługą gamepada: http://www.indiedb.com/games/swoooords/downloads
Jak grać
WASD : ruch. Lewy przycisk myszy : atak. Prawy przycisk myszy : blok. Spacja : unik
Aktualizacje dewelopera
I just made a pretty big update to the game, make sure to check it out!
== v1.3 CHANGELIST (Mar 14 2013) ====
- New Translation: Spanish
- Title menus and pause menu are navigable with the gamepad or keyboard
- Title screen music changed for something less overwhelming… more time to lower the volume if you need to.
- You can now sprint by holding down the “Dodge” button.
- Dodge is a bit more difficult to use, it is slower at the beginning so you’ll need to plan your dodges better
- New dodge physics mean you can perform a high-velocity “dash attack” by attacking while dodging
- Improved dodge and jump animations a little
- The basic dodge is now highly controllable, a skilled player can use it to “sidestep” enemies
- Tracking speed of most enemies lowered to make it easier to sidestep them. It’s an exciting and dangerous alternative to countering.
- Shielded enemies have special block decals to make it obvious that you can backstab them.
- Made some enemies slightly faster, and all elite enemies significantly faster
- Healing token is now a piece of meat. OM NOM NOM.
- You now have to buy your swords and meat, but they’re relatively inexpensive.
- Chests appear slightly more often, now that gold has a use.
- You can spend Gold to start the game at a lower Depth. You can only start on levels you have already completed.
- You’ll start with a depth-appropriate weapon equipped so you’re not totally screwed
- Revive changed so it’s a lot more intuitive; the now-classic “run over and hold down a button to revive your buddy” method
- Optimized AI and combat code to reduce slowdown when fighting lots of enemies.
- A few swords were renamed
- One new enemy added, he acts very differently from the rest.
- The window to cancel an attack into a block is a little bit smaller now.
- Added sounds to various special attacks
- Singleplayer-only restriction removed from the web version because of feedback. It’s now just like the downloadable version.
- Lots of bugfixes!
Komentarze
abigael99
Jul. 01, 2015
setting controls would be good though
kenarus
Jun. 20, 2015
some armor would be nice (like plate armor)
r2d2go
Dec. 23, 2012
This game deserves more recognition... but it didn't even make it to the front page.
Hyoscine
Sep. 14, 2012
Hah, "colon lords".
Damienamus
Sep. 14, 2012
Great game, add some achievements, shops and experience points to get better skills and it will be a masterpiece