Deep Sea Hunter
autor kizigames
Deep Sea Hunter
Tagi dla Deep Sea Hunter
Opis
Dive into the harrowing depths of the deep sea and explore the underwater world.
Develop your submarine that will help you explore deeper into the unknown.
Discover long-lost creatures of the underwater world.
Attack four mythical underwater bosses, hell-bent on sinking your submarine.
★ Develop your submarine to increase your speed, strength and fuel capacity
★ Detect gold to buy in-store improvements
★ Maneuver your submarine around sharp ravines and schools of underwater creatures swimming dangerously towards you
Jak grać
Mouse controlled.
FAQ
Czym jest Deep Sea Hunter?
Deep Sea Hunter to gra akcji i eksploracji z łodzią podwodną stworzona przez Kizi Games, w której gracze nurkują w oceanie, polując na potwory, skarby i ulepszenia.
Jak grać w Deep Sea Hunter?
W Deep Sea Hunter sterujesz łodzią podwodną, eksplorujesz głębiny oceanu, niszczysz morskie stworzenia i zbierasz skarby, jednocześnie zarządzając energią i paliwem.
Jakie ulepszenia są dostępne w Deep Sea Hunter?
W Deep Sea Hunter możesz ulepszać pancerz, uzbrojenie, paliwo, sonar i prędkość swojej łodzi podwodnej, by nurkować głębiej i mierzyć się z trudniejszymi przeciwnikami.
Czy w Deep Sea Hunter są bossowie lub specjalni wrogowie?
Tak, Deep Sea Hunter oferuje potężnych bossów i unikalne morskie stworzenia, które musisz pokonać, eksplorując coraz głębsze partie oceanu.
Jaki jest główny cel w Deep Sea Hunter?
Głównym celem gry jest dotarcie na coraz większe głębokości, pokonanie wymagających potworów, zbieranie skarbów i pełne ulepszenie łodzi podwodnej.
Komentarze
alphawerewolf
Dec. 13, 2012
Kraken: 3k feet,Shell Monster: 1k feet, Elder of the Deep: 1,650 feet (just reach this point and go right), Cthulhu: 2k feet.
primeoffense
Dec. 13, 2012
1) My missiles ought to always move faster than me.
2) My magnet ought to draw coins faster, so I don't always have to stop.
3) Better targetting with the missiles. Sometimes when you shoot at a nearby enemy, the missile spirals around the target several times before hitting it, causing the player to take damage.
4) Some kind of checkpointing. Not for difficulty's sake, just because it becomes very tedious and grindy.
Overall very cool execution, and fun up until the grindy nature of it wears out. 4/5, which would be 5/5 with the above adjustment.
Azgara
Dec. 13, 2012
Needs more torpedo upgrades, and some kind of shortcut system. Like, after the first boss, you start from there or a shortcut opens that allows you to travel to there directly. Gets pretty tiring to have to travel all the way there when you have all the upgrades. Also needs to either have some other use for the extra money (after you get all the upgrades) or to remove the money completely (since you don't need them). i'll still rate it 5/5 tho.
Palemoonsdream
Dec. 13, 2012
Yay! Finally, my Ship has its ultimate upgrades! It's barely controllable anymore, I can't collegt any money because my magnet is too slow, but at least I'm crashing into fishes so fast my missiles can't react anymore! That sure was worth it's money :D
Asmun
Dec. 13, 2012
>"Captain, why did you murder all those poor fish!?"
>"For SCIENCE!"
>"Well, now that you've eradicated 90% of the Earth's oceanic population, and potentially forced millions of aquatic species into extinction, what have you learned?"
>"Fish carry gold."