Shockbot
autor Glowmatic
Shockbot
Tagi dla Shockbot
Opis
Ocal świat w tej nowej platformówce run-and-gun z grawitacją! W niedalekiej przyszłości naukowcy przypadkowo otworzyli portal do innego wymiaru. Przerażające potwory z innego świata zalały naszą planetę, a ludzkość uciekła w popłochu. Wkracza Shockbot, zaawansowany automat bojowy, który zostaje przetransportowany na Ziemię, by wyeliminować obcą inwazję. W Shockbot przemierzysz lasy pełne potworów, mroczne jaskinie, przemysłowe pustkowia i cyberpunkowe niebo, używając swojego blastera i potężnego Ataku Szokowego, by odzyskać planetę. Na końcu czeka cię epicka walka z Ultramechem o losy świata! Droid Gamers pisze: "Shockbot wygląda na solidną, pomysłową, ekstremalną i inteligentnie unowocześnioną wersję klasycznych 2D shooterów arcade." Na co czekasz? Zagraj już dziś!
Jak grać
* A/Strzałka w lewo – ruch w lewo. * D/Strzałka w prawo – ruch w prawo. * W lub Strzałka w górę – celowanie w górę. * S lub Strzałka w dół – kucanie. * Enter/Z/K – strzał. * Spacja/J/X – skok. * P/Escape – pauza. * L lub C – atak szokowy. Ładuj Shockmeter niszcząc wrogów i zbierając rdzenie szoku. Gdy Shockmeter jest pełny, możesz wykonać Atak Szokowy, który niszczy wszystkich wrogów na ekranie i daje 3x więcej punktów.
Aktualizacje dewelopera
The latest update removes the Haste power-up on the first level, as per player feedback. Also fixed a bug where high scores were calculated incorrectly after finishing the campaign.
Komentarze
eoyount
Oct. 02, 2023
Why does every dev need to reinvent the control scheme? These controls make it almost unplayable for me.
Seriously, WASD and arrows for movement, JKL and ZXC (or something close to it) for actions.
Updated the controls based on your feedback. Thanks!
ZNerk
Oct. 04, 2023
Vote this game up, please. I haven't run into many game devs who engage this well with the clientele.
Thank you for your support!
taquitos
Sep. 20, 2023
Seriously hate those flying squid creatures.
supermetaridley
Oct. 05, 2023
You don't usually get the space jump that early...
That's fair. I wanted to reward the player for being more explorative as opposed to speed running through the level, but maybe I could have paced the introduction a bit better. I expect some players to miss it on their first run, and no area in the first level is ability-gated by double jump (that comes a bit later), but having double jump early does help you power through it a bit faster. In retrospect, it might have been better to have ability power-ups be more persistent like in a true Metroidvania, but Shockbot is level-based so I decided to just have the ability reset for every level.
DaEdibleNapkin
Oct. 02, 2023
What eoyount said was a good idea. I would go with the following changes:
- Allow for left and right handed configurations
- WASD, J - Jump, K - Fire, L - Shock
- Arrow keys, X - Jump, Z - Fire, C - Shock
- Escape Key as well as P for pause menu
- Display controls in pause menu
I tried W for jump and I for look up with J as fire for a bit and that seemed pretty good, but there wasn't an opposite hand equivalent that worked well. Also because of double jump requiring not direction, but action (two in this case), I think jump on the other hand opposite movement makes sense.
Thanks DaEdibleNapkin! I'll take these suggestions into account, and have left and right handed configurations in the next build. Edit: Updated the controls based on your feedback. Hope you enjoy!