Pre-Civilization: Stone Age

Pre-Civilization: Stone Age

autor clarusvictoria
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Pre-Civilization: Stone Age

Ocena:
3.8
Data wydania: September 02, 2013
Ostatnia aktualizacja: October 01, 2013

Tagi dla Pre-Civilization: Stone Age

Opis

Create and lead your own tribe from first human-primates lived 4 million years ago to the first civilizations of Ancient Egypt and Mesopotamia. Develop your primitive encampment to a full city. Grow you population, manage your workers, research technologies. Build, evolve, fight and survive!

Jak grać

Tutorial is a key to success!

FAQ

Czym jest Pre-Civilization: Stone Age?
Pre-Civilization: Stone Age to gra strategiczno-ekonomiczna stworzona przez Clarus Victoria, w której prowadzisz prymitywne plemię przez epokę kamienia łupanego.

Jak grać w Pre-Civilization: Stone Age?
W Pre-Civilization: Stone Age zarządzasz zasobami plemienia, przydzielasz pracowników do zbierania jedzenia, wytwarzania narzędzi, budowy schronień i rozwoju nowych technologii, by przetrwać i rozwijać się.

Jakie są główne systemy progresji w Pre-Civilization: Stone Age?
Gra oferuje drzewko technologii, zarządzanie zasobami oraz rozwój umiejętności plemiennych, co pozwala Twojej cywilizacji przechodzić przez kolejne etapy epoki kamienia.

Czym Pre-Civilization: Stone Age wyróżnia się na tle innych gier strategicznych?
Pre-Civilization: Stone Age wyróżnia się naciskiem na zarządzanie prehistorycznym plemieniem, wydarzeniami historycznymi oraz realistycznymi wyzwaniami, takimi jak katastrofy i zagrożenia ze strony wrogów w epoce kamienia.

Na jakich platformach można grać w Pre-Civilization: Stone Age?
Pre-Civilization: Stone Age jest dostępny w przeglądarce na platformach takich jak Kongregate, co czyni go dostępną, darmową grą strategiczno-ekonomiczną online.

Aktualizacje dewelopera

Dec 23, 2015 12:50am

Support our new Pre-Civ like project at Indiegogo http://igg.me/at/whae/x/11514303
Hierakonpolis campaign will be uploaded to Kong for free!

Komentarze

0/1000
Monstrofocozo avatar

Monstrofocozo

Sep. 02, 2013

854
19

I really enjoyed this for what it is. Working out how to best survive while making the palace as soon as possible is fun and fairly challenging until you get the hang of things. I'd really like to see more on this, especially from one era to the next.

clarusvictoria
clarusvictoria Deweloper

You just wait, we'll do our best!

trueblat avatar

trueblat

Sep. 05, 2013

790
21

Hmm.... I didn't know 133 people can die by failing to hunt deer.

clarusvictoria
clarusvictoria Deweloper

We are sorry ;) We'll fix it with next patch, but BTW just take a look at the horns of prehistoric deer http://farm4.static.flickr.com/3247/3361543160_c15760fe11.jpg?v=0 They were really huge!

MikalSerity avatar

MikalSerity

Sep. 02, 2013

868
33

In the year 3535, my culture is quite alive.....

Really, the game is quite nice, and while it is a tad difficult to get the palace and win, it IS possible. My only complaint would be that if I get engaged by a horde of enemies, and I loose, fine and dandy. But dangit, I want to get revenge and attack THEM! If you could include a feature that lets YOU invade other territories and gain land back (or just steal theirs outright) that would be fantastic. As it is, it's 3508 BC right now, I've got a a 2.03% threat, 3,000+ population, I'm growing/gathering over 1k+ food (during an ice age, 3k outside of one), over two million in goods, three million in culture, and I'm laughing at natural disasters by having my people dance naked in front of their hovels when they strike.

Overall, it's fun. Just include the option to attack back, and it would be great. I'm *still* waiting around to discover more river land to gain back what I lost in ONE battle (50%!).

g_squidman avatar

g_squidman

Sep. 04, 2013

688
28

I started a game on medium and on the very first day I got attacked by a tribe of cannibals: intelligence HIGH strength WEAK, I stayed to fight. They ate all my people before I had a chance to live a single day. -_-
love it XD

clarusvictoria
clarusvictoria Deweloper

Sorry for that. We are working on the problem.

gathrawnca avatar

gathrawnca

Sep. 02, 2013

439
18

@ skitzoman - When you gain land, it increases the population limit on that type of land. For example when you gain 20% land in the forest, it means you can assign 20% more people to gathering.