Shape Puzzle Pro

Shape Puzzle Pro

autor Netforza
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Shape Puzzle Pro

Ocena:
3.2
Data wydania: October 30, 2014
Ostatnia aktualizacja: June 27, 2015
Twórca: Netforza

Tagi dla Shape Puzzle Pro

Opis

*Ułóż układankę, by odkryć ukryty obrazek*. *Jeśli przejdziesz poziom 32, jesteś GENIUSZEM*... albo przynajmniej bardzo bystry. Shape Puzzles Pro to wariacja nieregularnych puzzli z kilkoma twistami. 1.) Możesz łączyć elementy tylko z centralnym białym elementem. 2.) Nie widzisz obrazka, dopóki nie ukończysz układanki. 3.) Wszystkie elementy mają unikalne, nieregularne kształty i kolory. . *Jak grać:* . Spraw, by wszystkie elementy na planszy były białe, by odkryć ukryty obrazek. Przeciągnij kolorowy element, by dopasować go do kształtu centralnego białego elementu. Jeśli zrobisz to poprawnie, element wskoczy na miejsce i stanie się biały. Każdy poziom ma maksymalną liczbę punktów do zdobycia. Każda sekunda to utrata punktu. Każda ukończona układanka odblokowuje kolejną. Shape Puzzles Pro to casualowa gra logiczna dla dorosłych. Pierwsze układanki są bardzo łatwe, by wprowadzić w mechanikę, ale kolejne poziomy mogą być zbyt trudne i frustrujące dla dzieci.

Jak grać

Użyj myszki, aby przesuwać kolorowe elementy i dopasować je do białego elementu.

Aktualizacje dewelopera

Jun 27, 2015 12:47pm

Finally matching puzzles stick together.
Have fun.

Komentarze

0/1000
themightysven avatar

themightysven

Oct. 31, 2014

3
0

the hit recognition on grabbing a piece needs work (more than once I tried to grab one piece and it actually grabbed a piece on the other side of the board) and the "logo" puzzles are weak. the best puzzles are the ones that have a recognizable shape in them, then turn out to be something related.

Netforza
Netforza Deweloper

Hi. Thank you for your feedback. The grabbing of peaces is based on it's bounding box. That's why the confustion. It helps pick the small pieces easier. What do you mean by "logo" puzzles? Thank you.

CluelessWonder avatar

CluelessWonder

Nov. 01, 2014

2
0

There were quite a few times where I thought "That was cheap" of the gimmicks used to make the game more challenging (especially the logo related puzzles). I had greater luck piecing together the puzzle using the other pieces *first* (not relying on the starter). In doing that, often when trying to move one, I would end up moving a different piece nearby which was in no way (visibly) overlapping the piece I had my mouse on/was trying to move. One thing that was quite nice, though, was that the level did not fail/force a restart if the score reached 0.

Netforza
Netforza Deweloper

Thank you for your feed back. I have uploaded a new version. What do you mean by "gimmicks used to make the game more challenging" ? Thanks. Regarding the movement of wrong pieces. Thank you for pointing up this problem. We chose to use the bounding box of the piece so that ti was easier to grab a piece on mobile. But it seems that it doesn't work so well with a mouse. I will probably create an option for this in the next update.

Bullethead1 avatar

Bullethead1

Oct. 30, 2014

2
0

Not bad, but controls are a little sticky which gets worse as difficulty increases and more pieces are in the frame.

Netforza
Netforza Deweloper

Hi Bullethead1. Thank you for your feedback. What do you mean by sticky controls. How would you improve them? Do you have problems selecting the pieces or moving them to the correct place? Thanks.

bookworm291 avatar

bookworm291

Oct. 31, 2014

2
0

what i think bullethead1 means is that its difficult to select a piece which is mostly covered by another piece as clicking one said piece which result in you picking up the piece on top

Netforza
Netforza Deweloper

Well that's part of the game. In real world puzzles you can not pick the puzzle below without first interacting with the puzzle above. But even then when the game starts all the pieces are arranged in such a way so they do not intersect beside the white piece that you cannot move.

ElenaI14 avatar

ElenaI14

Nov. 14, 2014

2
0

Challenging puzzle needs some patience