Idle Planet
autor Luts91
Idle Planet
Tagi dla Idle Planet
Opis
Gra Idle, w której rozwijasz swoją planetę, by była najlepsza we wszechświecie!
Jak grać
Klikaj na Planetę, by zdobywać punkty, oraz na Ulepszenia, by zdobywać punkty pasywnie. Dzięki Gustavo6046 za stworzenie wiki z dokładniejszymi instrukcjami: . http://simulation-idle-planet.wikia.com/wiki/SImulation_Idle_Planet_Wiki
FAQ
Czym jest Idle Planet?
Idle Planet to gra idle stworzona przez Luts91, w której zarządzasz i rozwijasz planetę, generując zasoby i odblokowując ulepszenia.
Jak grać w Idle Planet?
W Idle Planet generujesz energię i inne zasoby z czasem, wydajesz je na nowe ulepszenia i obserwujesz, jak twoja planeta rośnie i się zmienia wraz z postępem.
Jaki jest główny system progresji w Idle Planet?
Główna progresja w Idle Planet polega na zbieraniu zasobów i wydawaniu ich na ulepszenia, które odblokowują nowe funkcje, zwiększają produkcję oraz ewoluują wygląd planety.
Czy Idle Planet oferuje postęp offline?
Tak, Idle Planet obsługuje postęp offline, dzięki czemu twoja planeta generuje zasoby nawet, gdy nie grasz aktywnie.
Na jakich platformach można grać w Idle Planet?
Idle Planet to gra idle dostępna online w przeglądarce, zazwyczaj na stronach takich jak Kongregate.
Aktualizacje dewelopera
I added a Link to my new Game.
Now i will start to develop the sequel for Idle Planet! Thanks for all your feedback, your ideas will be used
Komentarze
BigKane2004
Mar. 02, 2014
Another upgrade for the cursor would be nice, like raising the radius for clicking.
MoratGurgeh
Feb. 27, 2014
Wow. A bit clearer explanation of what things do would be nice (and maybe separate the points upgrades from the functional upgrades), but...just wow. Only thing I'd like to see added is hotkeys for the 6 'painters' (humidity to civility) so that you don't have to lose your pixel (or zoom out) to select a different one. Pretty darn realistic looking worlds, too. 5/5 and faved. I'd love to see this continue to be developed.
robocatssj3
Jul. 09, 2019
It's a nice game, but I want things like to ability to mess with other planets in my solar system which are randomly generated. And maybe to ability to zoom out further to see a moon that the humans can colonize all the way in the futuristic era.
w3r3r4bb1t
Feb. 27, 2014
Very nice and fun simulation / idle game, but certainly need some tweaking. The main issues I run into so far: during the early stage of the plant if grass is not enabled, sand mountains (like places above 200m) can turn into water and part of the ocean permanently. that is kinda funny. And the suddenly (and permanently) vanishing continental flora. (this maybe related with both fertility and air quality being above / around 95%, at least this is when most of my flora has disappered). Nonetheless favd for the time to see how it turns into an awsome game.
yea that was meant to be a natural way to create rivers, but as it is causing to much problems i disabled it now. the flora is decaying when there is to much population with small civility (because they are logging the trees) i slowed that down in the last update
arigold16
Feb. 28, 2014
Just so it is in one place: The type of village/city you have is determined by the civility rating for that spot. Civility increases naturally up to a cap based on what the spot is, or you can increase it with the civility clicker. Villages form based on your intelligence skill. If you wait long enough, villages can naturally reach a cap of 100 civility, or you can click them up. At 100 civility, the village turns into a City. Cities have a civility cap around 980 and don't seem to ever naturally go above that. If you click them up over 1000 they turn into Modern Cities. Modern Cities cap around 9300-9700, depending on the spot. If you click them over 10000 (I had to go up to 10300 to make it work) they turn into Future Cities. The higher cities give you more points for the city, plus faster population growth.