BombUniverse

BombUniverse

autor Lidfrid
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BombUniverse

Ocena:
2.4
Data wydania: August 25, 2013
Ostatnia aktualizacja: August 25, 2013
Twórca: Lidfrid

Tagi dla BombUniverse

Opis

Hard Entry as always!
You have to defuse a Bomb, no matter what. People count on you.

LD27 entry – Theme: 10Seconds

Jak grać

Mouse - everything
R - Restart

Komentarze

0/1000
THEREAPERMICHAEL avatar

THEREAPERMICHAEL

Nov. 13, 2015

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CLICK THE X MULTIPLE TIMES

THEREAPERMICHAEL avatar

THEREAPERMICHAEL

Nov. 13, 2015

0
0

I DID IT
Do THE NUMBER THE YEAR THE BOMB CAME OUT CLICK THE CHECKMARK THEN THE X

Lidfrid avatar

Lidfrid

Aug. 25, 2013

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0

there's a pattern in the model name. I know this is a tough game, i would improve the little display on the right, so it could give to the player, some sort of info, and hint.
Anyway, every time there's a pattern, i can't tell that pattern here though.
Thanks for the comment :)

asmccormick avatar

asmccormick

Aug. 25, 2013

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0

I think you've done well with the visuals and the feeling of tension. It's very dark and hard to see, but in a good way. The gameplay is frustrating, though. Every game is different, right? It's randomly selected which actions will trigger the bomb and which will detonate it? That's the way it feels to me. If so, then that's a big problem because the player can't learn anything, and he can't get better at the game. It's just pure luck if he wins or fails; if there's no test of skill, then it's not a game. You could really improve this game if you added some type of logical system behind defusing the bomb. Then, the player would eventually learn your system, and they'd feel good about getting better at the game.