Ghost Hacker

Ghost Hacker

autor CoreSector
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Ghost Hacker

Ocena:
4.1
Data wydania: October 25, 2010
Ostatnia aktualizacja: May 04, 2013
Twórca: CoreSector

Tagi dla Ghost Hacker

Opis

Wykorzystaj swoje umiejętności hakowania, aby odzyskać cyberprzestrzeń z rąk zbuntowanych SI w tej grze typu tower defense.

Jak grać

- Powstrzymaj wrogów przed kradzieżą Rdzeni Danych. - Zdobywaj pamięć, pokonując wrogów, aby budować więcej wież. - Skrypty tymczasowo zużywają pamięć. Nigdy jej nie tracisz, używając ich. A – 3x prędkość. S – Przytrzymaj dla 10x prędkości. D – Wyślij następną falę. Spacja – Pauza. Jeśli masz problem z utratą zapisu gry, upewnij się, że: - Twoja przeglądarka akceptuje ciasteczka. - Przeglądarka nie usuwa ciasteczek przy zamykaniu. - Nie używasz programów typu CCleaner, które usuwają ciasteczka. Jeśli utkniesz, kliknij przycisk solucji dla danego poziomu.

Aktualizacje dewelopera

Oct 25, 2010 12:37am

Version 1.4:
-Fixed resizing problem
-Fixed start level being disabled in certain circumstances.

Version 1.5/1.6:
-Minor bug fixes and balance changes

Version 1.7:
-Minor bug fixes and balance changes
-Improved the color randomization so that it can no longer generate two similar color sets in a row.
-Added new mode when you collect all the data cores

Version 1.8:
-Added Easy skill level (+50 starting memory and +25% extra memory from enemies)
-Added keyboard shortcuts for changing game speed.

Version 1.9:
-Fixed some sound bugs.
-Added and updated some hints

Version 1.10
-Fixed map music looping
-Minor bug fixes

Komentarze

0/1000
Rented avatar

Rented

Oct. 25, 2010

3735
134

I think the concept of adding attributes to your towers , rather than just upgrading your towers in a TD game is great. The difficulty was smooth and well thought out. Money or "memory" in this game wasn't an issue at all, in fact it was plentiful, but yet at the same time the difficulty didn't decline because of this. The animations aren't bad but not aren't overwhelming and distracting, and it doesn't cause the game to lag whatsoever. Perhaps one of the few TD games with a sort-of-storyline, (if you actually read it). Great game guys, love your new concept. 5/5

ProphZion avatar

ProphZion

Nov. 08, 2010

297
12

Phenomenal game! Well balanced and a good amount of variety from baddies to towers and upgrades. I liked the speed adjustments too. Moster mode is really hard, but I haven't played any game like it. I'd love to see a Axon version where you play in monster mode with upgrades, etc. for the monsters.

trudodyr avatar

trudodyr

Oct. 25, 2010

1909
95

Fantastic TD game, best I've seen in a long time. Enemy variety, tower upgrades, map layouts, difficulty curve - all around a very well made title with surprising depth. I don't think it's possible to do all the levels with the same strategy, which is rather rare in this genre. Polished presentation and lack of apparent bugs just top it off. For me, easily the best defense game of 2010. 5/5

breach avatar

breach

Oct. 25, 2010

2026
102

15 levels after, I'm still totally looking forward to new enemies, new towers and new "scripts". the difficulty is very nice, the game itself encourages players to be very active while playing every wave (moving towers around, timing scripts, recycling...) the story is great... everything about this game has been well done. :) 5/5 favorite.

McCoyEVP avatar

McCoyEVP

Oct. 25, 2010

1795
102

Very nicely constructed TD game. Love the look, style and theme of it, nice soothing music, an actual storyline (which is rare in this genre) and non-conventional system for upgrading towers. Plus it's got that cool background which reminds me of the visual representation of the Gibson from 'Hackers'. Kudos CoreSector. Keep up the great work.

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