Lethal RPG: War Begins
autor BenSpyda
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Lethal RPG: War Begins
Tagi dla Lethal RPG: War Begins
Opis
Wyrusz na epicką misję z Lethalem i jego elitarną drużyną wojowników przez ogromną krainę fantasy. Graj jako Lethal i jego towarzysze w emocjonujących turowych bitwach z różnorodnymi stworami fantasy. Ta gra to DEMO gry Lethal RPG: War. Jeśli ci się spodoba, sprawdź ją na iOS, Androidzie i Steamie.
Jak grać
Sterowanie myszką. Wybierz ruchy dla każdego członka drużyny, a następnie walka rozegra się w tej turze. Bardziej szczegółowy samouczek znajdziesz w grze.
Komentarze
RedeemedWahrior
Mar. 14, 2015
I like the game, but seeing the archer always move to point blank range in order to shoot an arrow is just disturbing lol.
She's "visceral". :P
daawsomepro
Mar. 14, 2015
Guys... it's just a demo :(
There is hours of content here for free but sorry for not calling it a demo.
LordBucket
Mar. 14, 2015
Any chance this could be sped up? The game has a lot of weird little delays. About to attack...wait a second, ok now attack. Battle over...sit around looking at the lethal is poisoned text...wait for it...ok, now the battle screen closes. Horizontal cloud effect close sequence after a battle...wait for the clouds while the cover the screen...wait for it...ok, now open clouds and go back to map. The game can't possibly be loading all that time. I assume these are visual delays for effect, and they seem excessive.
Yes, I'll make transitions and battles a lot more snappy in future games.
DeanO26
Mar. 23, 2015
Hmm... I really need to start reading the comments to a game. Just played about an hour of this "game" and beat it only to realize it was a demo. Pretty much wasted the progress that I made. If you're going to make a demo to show off your game, then at least put "demo" in the title so that people don't waste their time. Don't put this full map, multiple character slots and a bunch of equipment to craft and upgrade if it's only a demo. Would have been much better off just labeling it a demo and giving half the content. At least then people wouldn't waste their time grinding for characters/equipment that they'll never get.
LordBucket
Mar. 14, 2015
Yeah, way too many visual fluff effects. Fade-ins when looking at item descriptions, the top menu slides in and out, the cloud effect, the 3/4 second delay after rounds of battle...there's just way too much of this. I feel like I'm spending too much time just waiting for the game to be pretty for me instead of playing it.