The Crown of Summer
autor AIexT
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The Crown of Summer
Tagi dla The Crown of Summer
Opis
Letnia Korona została skradziona przez bandę Lodowych Potworów, które chcą zniszczyć Lato i sprawić, by Zima panowała aż do końca świata. Ukryli ją w magicznej jaskini, która dziwnie się rozrasta za każdym razem, gdy ktoś do niej wchodzi. Musisz wchodzić do jaskini wielokrotnie, aż znajdziesz Letnią Koronę, uratujesz ją i wrócisz do domu! Za każdym razem, gdy dotrzesz na dno jaskini, wracasz magiczną windą na powierzchnię. Jeśli zginiesz po drodze, tracisz cały postęp i musisz zaczynać od nowa. Czy uda ci się uratować Lato?
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Aktualizacje dewelopera
VERSION 1.2
Added dragons and another level right before the “Ice Monster” level!
Komentarze
Fuzzyfsh
Jul. 03, 2016
nice game but stars lost due to magic elevator, when you already have max equipment why do you need to go back to lv1 every few levels, just let us keep going to end
Thanks for the advice! I just updated it so that it now works! This program was originally made for the Game in Ten Days, so it isn't perfect. However, I am working on it. :D
Fuzzyfsh
Jul. 05, 2016
game crashes when you click off the screen and move scroll bar
Fuzzyfsh
Jul. 05, 2016
great fixes, maybe add; once you have 0 of a potion then a buy option shows up
PJ6211
Jul. 03, 2016
"We couldn't load the program, can you try reloading?"
Dingding321
Jul. 03, 2016
I like the concept and execution of the game, but a bit more balancing may be needed (though the game being made in ten days is a acceptable enough reason for this). I was able to buy the "best" armor and weapon ridiculously early in the game, which decreased my incentive to continue playing, not to mention quite strange for a roguelike game. "Stats" could be made more clear-- I assumed it meant the stats from my gameplay, not important information about the game's stats like magic and mana (which I was confused about).
Okay, I made it so that you can't get the best armor early on in the game, great suggestion. I wasn't really sure how I could clear that up. Stats seemed to be the best name for the button. Stats Info, Stats Information (with a break in-between), etc, all seemed to be either too long or just as likely to be ignored. I wanted to make a pop-up at the beginning that the user has to read before he/she plays, but before you know it I was out of time, and I ended up scrapping most of my ideas and settling for a simpler rogue-like than would normally be expected out of the genre. EDIT: Okay, I tried using Stats Info as a button name, and though it looks kind of awkward in the current font that I am using, it seems to be the best option.