Planet Defense Demo
oleh tkilbour1324
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Planet Defense Demo
Tag untuk Planet Defense Demo
Deskripsi
Ini adalah permainan pertahanan di mana anda mengawal satu watak yang bergerak di sekitar peta dan membina menara. Untuk menang, anda perlu menawan pangkalan musuh. Ini adalah versi demo dan saya menghargai maklum balas anda. 5 menara baharu, 3 jenis musuh berbeza, 2 planet baharu, muzik dan bunyi sedang dalam pembangunan! Jika permainan ini mendapat sambutan baik, saya akan siapkan dan lancarkan versi penuh dengan segera.
Cara Bermain
Gunakan W,A,S,D atau kekunci anak panah untuk menggerakkan watak anda di sekitar peta. Klik butang sepana di bar menu biru untuk akses menu bina menara. Pilih menara, kemudian pilih petak di peta. Ia mesti berhampiran dengan watak anda. Klik pada tapak menara (tengah petak ia dibina) untuk melihat dialog maklumat tentang menara tertentu. Anda juga boleh jual menara dari dialog ini.
Kemas Kini Pembangun
20110906 โ Updated to fix the bug where it allows you to build a tower on top of your ship which causes you to be unable to move.
Komen
Camoybot
Oct. 29, 2011
Upgrades? :D please?
BDpain
Jan. 04, 2012
the levels go 1 2 3 5 XD you might want to fix that XD
WaywardG
Sep. 06, 2011
Looks kinda nice, but it needs a lot of work. The controls feel stunted and clunky, and I keep getting stuck. Music and sound effects would be a nice touch.
Thanks for the feedback! How did the controls feel stunted and clunky? Was it restricting to only have the ability to move in 8 directions? I played with point/click to move, so that the character moves to the point where you clicked on the map, but decided not to use that method. Do you think that would provide a better experience for the player?
Lordofbong
Sep. 08, 2011
1)more towers 2)cool lasers, you know, a small bit of flare 3)Smaller enemies but bigger numbers, and to compensate splash towers.
Briggy
Sep. 06, 2011
Great beginning. Really liked it. My findings
1.) movement is clunky (unresponsive, sluggish, lacks fine control)
2.) Sometimes I can move onto the medium grey blocks, but I usually can't move off them.
3.) I would like to see persistent upgrades, more options of tech, more opponent variety.
4.) It would help (at least unofficially) if the levels had a certain situations of strategy decisions (constraints, terrain issues) Enemy is advantaged.
5.) maybe variable terrain behaviors: ice hard to control but more energy, lava: buildings degrade but so do enemies, smog: range reduction, sand: only short buildings.
Just my thoughts. Great start. keep it up.