Ravaged Space
oleh straker503
Ravaged Space
Tag untuk Ravaged Space
Deskripsi
Kapal angkasa anda telah dilanggar asteroid semasa misi penerokaan. Ia rosak teruk. Sokongan hayat gagal dan kebanyakan sistem tidak berfungsi. Bolehkah anda membaiki kapal anda sebelum sistem gagal? Ravaged Space ialah permainan survival berasaskan teks secara inkremental. Ciri-ciri Aksesibiliti: * Mesra buta warna. * Warna kontras tinggi. * Sokongan papan kekunci. * Sokongan pembaca skrin. * Kelajuan permainan dan volum muzik boleh dilaras. Sokong permainan ini dan lain-lain di "Patreon":https://www.patreon.com/straker
FAQ
Apakah itu Ravaged Space?
Ravaged Space ialah permainan idle angkasa yang dibangunkan oleh Straker503, di mana anda mengurus dan mengembangkan armada dalam alam semesta sci-fi.
Bagaimana cara bermain Ravaged Space?
Dalam Ravaged Space, anda mengumpul sumber, membina dan menaik taraf kapal, serta mengautomasikan aktiviti armada anda untuk terus maju.
Apakah sistem kemajuan dalam Ravaged Space?
Ravaged Space menawarkan naik taraf kapal dan kapasiti armada serta sistem automasi yang membantu anda membina dan mengurus empayar angkasa anda dari semasa ke semasa.
Adakah Ravaged Space menawarkan kemajuan luar talian?
Ya, Ravaged Space menyokong kemajuan luar talian, bermakna anda terus memperoleh sumber walaupun anda tidak bermain permainan idle angkasa ini secara aktif.
Apakah ciri utama Ravaged Space?
Ciri utama Ravaged Space termasuk pengumpulan sumber, naik taraf kapal, pengurusan armada automatik, dan gaya permainan idle bertemakan penerokaan angkasa.
Komen
Seiena_Cyrus
Mar. 04, 2020
Not a bad game at all, though I can't seem to find the magic combination that allows all my systems to not crash and burn
petesahooligan
Mar. 05, 2020
This feels mostly like a puzzle game; there's a formula for success (and some deft timing). But it doesn't LOOK like a reflex puzzler. I think this game might be more interesting (and authentic-looking) if the stage were redesigned as stopwatches or something. It could use a few "plateaus" that would allow the player to balance production and think about the next stretch. (Instead, once you're going, you're always on the very edge of game-over. Not super fun, that part.)
That's a really good point. I like it.
mimama8me
Mar. 04, 2020
I think I'd rather be on a real spaceship slowly dying than stress through this game again...
Ravensvoice
Mar. 04, 2020
the you win screen locks up the game entirely.
Ravensvoice
Mar. 04, 2020
it does not seem reaqlisitc that the more you repair your ship the unhealthier it becomes for the crew, what kinda space ship design is that?
One that wasn't designed to be hit by an asteroid and live off asteroid fuel :)